Online 185.207.214.251:35300 checked 7m ago
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
Connect
srv = rust.server("185.207.214.251:35310")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:16 UTC FW28d ago | 85 | NaN | running | 16 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2/200 |
| 2 | CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0/30 |
| 3 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 1/100 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
What position does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] take in the server rankings?
Over the last seven days |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] sits at #805 on player hours, in the top 4% of ranked servers.
How many players does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold at once?
The sample now reads 4 players for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], out of 200 slots. Over the last seven days it averaged 13 players and peaked at 32. Peak hour in the last 48 hours: 17:00 UTC, mean 23 players.
About the server
How well does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] perform?
Averaged over 48 hours: 46 server fps, never under 27. Buildings, deployables and all else in the world took the count as high as 253,825 entities. A high of 6,372 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
The build is Rust network protocol 2635 and build 168909 on Windows, run by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Joining needs the same protocol on your game; Steam handles the update.
Is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] up, and what does its uptime show?
Online is the state at the latest refresh for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] sit?
No region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.251:35300.
Rules, settings, map
Which rules apply on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], and what settings?
The name |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] carries no gather rate. Group size tops out at 10 players. Game mode build & creative, with this note: no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs a procedural map of size 4,500 with seed 1768819639, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe, and on what schedule?
Once a month |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 12 hours ago. The tags list wipes as monthly.
On |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], what happens on wipe day?
The average peak over recent wipes is 85 players. 45 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], and which filters?
The Rust Data lists that |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] fits are: Modded Rust servers, Servers with build or creative tags, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Which meanings do the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold?
Read by the game's server browser, the tags |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts10 (Group limit): The team cap is 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
Enter client.connect 185.207.214.251:35300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.