Offline 139.99.22.18:27026 checked 40d ago
Over Drive City PvE
Connect
srv = rust.server("139.99.22.18:27027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 89463143
- map
- Procedural Map
- size
- 3500
- seed
- 89463143
Server
srv.info()- address
- 139.99.22.18:27026
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Over Drive City PvE rank?
Rank #15,491 on seven-day player hours for Over Drive City PvE, within the top 67% of all ranked servers.
How many players does Over Drive City PvE hold at once?
The current row shows Over Drive City PvE offline; the last response was 40 days 5 hours ago.
About the server
What is the Rust version on Over Drive City PvE?
Rust network protocol 2633 and build 164530 on Linux is what Over Drive City PvE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Over Drive City PvE, and is it up?
Offline now for Over Drive City PvE, last seen 40 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Over Drive City PvE run from?
For Over Drive City PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 139.99.22.18:27026.
Settings and map
What rules and settings are recorded for Over Drive City PvE?
No gather rate appears in the name: Over Drive City PvE. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Over Drive City PvE?
Size 3,500, seed 89463143: the procedural map on Over Drive City PvE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Over Drive City PvE wipe, and on what schedule?
A rhythm cannot be read from the wipes of Over Drive City PvE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 55 days ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Over Drive City PvE?
On Rust Data, Over Drive City PvE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Over Drive City PvE hold?
Read by the game's server browser, the tags Over Drive City PvE publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Over Drive City PvE?
Enter client.connect 139.99.22.18:27026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.