Offline 14.12.48.128:28015 checked 4d ago
Shirasu
Connect
srv = rust.server("14.12.48.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 06:07 UTC5d ago | 1 | NaN | running | 0 |
| 1 | Thu 22 Oct, 13:48 UTC6d ago | 1 | NaN | 0.7 days | 0 |
| 2 | Sat 17 Oct, 11:44 UTC11d ago | 1 | NaN | 5.1 days | 1 |
| 3 | Mon 12 Oct, 09:18 UTC16d ago | 1 | held half | 5.1 days | 1 |
| 4 | Sun 4 Oct, 06:11 UTC24d ago | 1 | NaN | 8.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 14.12.48.128:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 06:07 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 34/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does Shirasu compare in the rankings?
Player hours over seven days put Shirasu at #8,161, in the top 37% of the ranked set.
How many players does Shirasu hold at once?
Offline now for Shirasu, with the last sample 4 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Shirasu on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Shirasu. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Shirasu, and is it up?
Offline now for Shirasu, last seen 4 days 12 hours ago. 11 of 168 hours up over the last 7 full days, or 7%. The first row Rust Data holds for it is dated 17 September 2026.
Which location does Shirasu run from?
There is no region published for Shirasu. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 14.12.48.128:28015.
Settings and map
What rules and settings are recorded for Shirasu?
No gather rate appears in the name: Shirasu. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Shirasu loaded?
Shirasu runs a procedural map, which the game generates.
Wipe data
When does Shirasu wipe, and how often?
Shirasu wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 19 hours ago, and that is the one in play.
On Shirasu, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does Shirasu appear among Rust Data lists and filters?
On Rust Data, Shirasu appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Shirasu?
These tags are published by Shirasu and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Shirasu?
The manual route: launch Rust, F1, then client.connect 14.12.48.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.