Rust Data

rustdata.spaceservers14.13.18.130:33202.ipynb

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Offline 14.13.18.130:33200 checked 17d ago

My Server Zacky

moddedoxidepve

Connect

srv = rust.server("14.13.18.130:33202")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,681 # top 66%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 03:05 UTC25d ago 2 NaN running 1
1 Fri 2 Oct, 13:25 UTC26d ago 2 NaN 1.6 days 0
2 Sun 20 Sep, 03:49 UTC39d ago 3 halved by day 5 12.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1613162020
Map of My Server Zacky
map
Procedural Map
size
4000
seed
1613162020
Open on RustMaps

Server

srv.info()
address
14.13.18.130:33200
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 03:52 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average217/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average86/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average102/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average46/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average43/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average12/100

Quick answers

From the figures on this page.

Population data

How does My Server Zacky compare in the rankings?

Rank #14,681 on seven-day player hours for My Server Zacky, within the top 66% of all ranked servers.

What population does My Server Zacky carry?

My Server Zacky returns no live count at this refresh, having last been seen 17 days 21 hours ago.

Server data

What is the Rust version on My Server Zacky?

Rust network protocol 2634 and build 166586 on Windows is what My Server Zacky runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Zacky, and is it online now?

My Server Zacky is offline at this refresh; the last response came 17 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.

Which location does My Server Zacky run from?

For My Server Zacky, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 14.13.18.130:33200 is its address.

Rules, settings, map

What rules and settings are recorded for My Server Zacky?

The name My Server Zacky carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on My Server Zacky?

My Server Zacky runs a procedural map of size 4,000 with seed 1613162020, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Server Zacky wipe, and how often?

Irregular wipe times on My Server Zacky leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.

What is wipe day on My Server Zacky like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 5.

Lists and tags

Where does My Server Zacky appear among Rust Data lists and filters?

On Rust Data, My Server Zacky appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Server Zacky hold?

Read by the game's server browser, the tags My Server Zacky publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Server Zacky?

In Rust, F1 opens the console: type client.connect 14.13.18.130:33200. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,606 players 11,647 servers online