Offline 14.13.18.130:33200 checked 17d ago
My Server Zacky
Connect
srv = rust.server("14.13.18.130:33202")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 03:05 UTC25d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 13:25 UTC26d ago | 2 | NaN | 1.6 days | 0 |
| 2 | Sun 20 Sep, 03:49 UTC39d ago | 3 | halved by day 5 | 12.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1613162020
- map
- Procedural Map
- size
- 4000
- seed
- 1613162020
Server
srv.info()- address
- 14.13.18.130:33200
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 03:52 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 217/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 86/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 102/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 46/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 43/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
How does My Server Zacky compare in the rankings?
Rank #14,681 on seven-day player hours for My Server Zacky, within the top 66% of all ranked servers.
What population does My Server Zacky carry?
My Server Zacky returns no live count at this refresh, having last been seen 17 days 21 hours ago.
Server data
What is the Rust version on My Server Zacky?
Rust network protocol 2634 and build 166586 on Windows is what My Server Zacky runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Server Zacky, and is it online now?
My Server Zacky is offline at this refresh; the last response came 17 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.
Which location does My Server Zacky run from?
For My Server Zacky, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 14.13.18.130:33200 is its address.
Rules, settings, map
What rules and settings are recorded for My Server Zacky?
The name My Server Zacky carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on My Server Zacky?
My Server Zacky runs a procedural map of size 4,000 with seed 1613162020, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does My Server Zacky wipe, and how often?
Irregular wipe times on My Server Zacky leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.
What is wipe day on My Server Zacky like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 5.
Lists and tags
Where does My Server Zacky appear among Rust Data lists and filters?
On Rust Data, My Server Zacky appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Server Zacky hold?
Read by the game's server browser, the tags My Server Zacky publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My Server Zacky?
In Rust, F1 opens the console: type client.connect 14.13.18.130:33200. Launch Rust on this page does the same by opening the game through Steam and connecting.