Rust Data

rustdata.spaceservers140.225.208.50:28016.ipynb

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Offline 140.225.208.50:28015 checked 27d ago

Bulleted SDK - Local Aim Training

moddedcarbon

Connect

srv = rust.server("140.225.208.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,176 # top 60%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
140.225.208.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 07:42 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average6/15
1MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average10/100
2・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average13/100
4[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average4/100
5PVP Arena | Aimtraingroups of 8+ · 2 on average0/40

Quick answers

From the figures on this page.

Population

What position does Bulleted SDK - Local Aim Training take in the server rankings?

Player hours over seven days put Bulleted SDK - Local Aim Training at #14,176, in the top 60% of the ranked set.

How full does Bulleted SDK - Local Aim Training run?

Offline now for Bulleted SDK - Local Aim Training, with the last sample 27 days 23 hours ago.

About the server

What is the Rust version on Bulleted SDK - Local Aim Training?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Bulleted SDK - Local Aim Training. Joining needs the same protocol on your game; Steam handles the update.

Is Bulleted SDK - Local Aim Training up, and what does its uptime show?

Bulleted SDK - Local Aim Training is offline at this refresh; the last response came 27 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.

Where does Bulleted SDK - Local Aim Training sit?

For Bulleted SDK - Local Aim Training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 140.225.208.50:28015 is its address.

Rules, settings, map

Which rules apply on Bulleted SDK - Local Aim Training, and what settings?

No gather rate appears in the name: Bulleted SDK - Local Aim Training. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC off.

Which map has Bulleted SDK - Local Aim Training loaded?

Bulleted SDK - Local Aim Training runs a procedural map, which the game generates.

Wipe data

When does Bulleted SDK - Local Aim Training wipe, and how often?

A rhythm cannot be read from the wipes of Bulleted SDK - Local Aim Training on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 5 hours ago.

Tags and filters

Which Rust Data filters and lists contain Bulleted SDK - Local Aim Training?

On Rust Data, Bulleted SDK - Local Aim Training appears in these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Bulleted SDK - Local Aim Training hold?

Read by the game's server browser, the tags Bulleted SDK - Local Aim Training publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Bulleted SDK - Local Aim Training?

The manual route: launch Rust, F1, then client.connect 140.225.208.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,100 players 11,795 servers online