Offline 140.225.208.50:28015 checked 27d ago
Bulleted SDK - Local Aim Training
Connect
srv = rust.server("140.225.208.50:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 140.225.208.50:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 07:42 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 6/15 |
| 1 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 10/100 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 13/100 |
| 4 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 4/100 |
| 5 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
Quick answers
From the figures on this page.
Population
What position does Bulleted SDK - Local Aim Training take in the server rankings?
Player hours over seven days put Bulleted SDK - Local Aim Training at #14,176, in the top 60% of the ranked set.
How full does Bulleted SDK - Local Aim Training run?
Offline now for Bulleted SDK - Local Aim Training, with the last sample 27 days 23 hours ago.
About the server
What is the Rust version on Bulleted SDK - Local Aim Training?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Bulleted SDK - Local Aim Training. Joining needs the same protocol on your game; Steam handles the update.
Is Bulleted SDK - Local Aim Training up, and what does its uptime show?
Bulleted SDK - Local Aim Training is offline at this refresh; the last response came 27 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Bulleted SDK - Local Aim Training sit?
For Bulleted SDK - Local Aim Training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 140.225.208.50:28015 is its address.
Rules, settings, map
Which rules apply on Bulleted SDK - Local Aim Training, and what settings?
No gather rate appears in the name: Bulleted SDK - Local Aim Training. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC off.
Which map has Bulleted SDK - Local Aim Training loaded?
Bulleted SDK - Local Aim Training runs a procedural map, which the game generates.
Wipe data
When does Bulleted SDK - Local Aim Training wipe, and how often?
A rhythm cannot be read from the wipes of Bulleted SDK - Local Aim Training on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 5 hours ago.
Tags and filters
Which Rust Data filters and lists contain Bulleted SDK - Local Aim Training?
On Rust Data, Bulleted SDK - Local Aim Training appears in these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Bulleted SDK - Local Aim Training hold?
Read by the game's server browser, the tags Bulleted SDK - Local Aim Training publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Bulleted SDK - Local Aim Training?
The manual route: launch Rust, F1, then client.connect 140.225.208.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.