Online 140.228.68.101:28015 checked 11m ago
Map D
Connect
srv = rust.server("140.228.68.101:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 178/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 335/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 229/700 |
Quick answers
From the figures on this page.
Population data
How does Map D compare in the rankings?
Rank #15,344 on seven-day player hours for Map D, within the top 69% of all ranked servers.
What population does Map D carry?
The sample now reads 0 players for Map D, out of 10 slots. Over the last seven days it averaged 0 players.
About the server
How well does Map D perform?
The 48-hour average is 123 server fps, with a low of 43. The entity count peaked at 133,940, covering buildings, deployables and the rest of the world. A high of 3,116 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Map D on?
Rust network protocol 2633 and build 163207 on Linux is what Map D runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Map D, and is it up?
Map D reports itself online at the current refresh. Count back 3 hours from its reported uptime to get the last restart. Uptime of 35% across the last 7 full days: 59 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Map D sit?
No region is published by Map D. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 140.228.68.101:28015 is its address.
Settings and map
Which rules apply on Map D, and what settings?
You will not find a gather rate in the string Map D. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Map D?
Size 4,500, seed 1337: the procedural map on Map D, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does Map D wipe?
The record for Map D holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 54 days 1 hours ago, and that is the one in play.
Tags and filters
Where does Map D appear among Rust Data lists and filters?
These Rust Data lists include Map D: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Map D?
These tags are published by Map D and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Map D?
Enter client.connect 140.228.68.101:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.