Offline 141.101.175.112:28035 checked 10d ago
Core Community | Raid Simulator
Connect
srv = rust.server("141.101.175.112:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 141.101.175.112:28035
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 20:11 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 176/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246/700 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Core Community | Raid Simulator rank?
Rank #15,308 on seven-day player hours for Core Community | Raid Simulator, within the top 70% of all ranked servers.
What population does Core Community | Raid Simulator carry?
Offline now for Core Community | Raid Simulator, with the last sample 10 days ago.
Server data
Which Rust version is Core Community | Raid Simulator on?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Core Community | Raid Simulator, and is it online now?
The latest sample has Core Community | Raid Simulator offline, with a last sighting 10 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.
Where does Core Community | Raid Simulator sit?
There is no region published for Core Community | Raid Simulator. Rust Data does not look up where the machine stands; it shows where a server says it is. 141.101.175.112:28035 is its address.
Settings and map
Which settings and rules does Core Community | Raid Simulator run?
The name Core Community | Raid Simulator carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Core Community | Raid Simulator loaded?
A procedural map runs on Core Community | Raid Simulator, generated by the game.
Wipes and dates
On what schedule does Core Community | Raid Simulator wipe?
The record for Core Community | Raid Simulator holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 18 hours ago.
Tags and filters
Which lists on Rust Data hold Core Community | Raid Simulator, and which filters?
On Rust Data, Core Community | Raid Simulator appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Core Community | Raid Simulator hold?
These tags are published by Core Community | Raid Simulator and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Core Community | Raid Simulator?
Enter client.connect 141.101.175.112:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.