Offline 141.101.175.121:28035 checked 6d ago
Core Community | Raid Simulator
Connect
srv = rust.server("141.101.175.121:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 141.101.175.121:28035
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 20:11 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 253/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Core Community | Raid Simulator rank?
Rank #15,341 on seven-day player hours for Core Community | Raid Simulator, within the top 69% of all ranked servers.
How full does Core Community | Raid Simulator run?
The current row shows Core Community | Raid Simulator offline; the last response was 6 days 23 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Core Community | Raid Simulator?
The build is Rust network protocol 2634 and build 167398 on Windows, run by Core Community | Raid Simulator. The protocol has to match before you can join, and Steam does the updating.
How reliable is Core Community | Raid Simulator, and is it online now?
The latest sample has Core Community | Raid Simulator offline, with a last sighting 6 days 23 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 19 October 2026.
Where does Core Community | Raid Simulator sit?
There is no region published for Core Community | Raid Simulator. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 141.101.175.121:28035 is its address.
Rules, settings, map
What rules and settings are recorded for Core Community | Raid Simulator?
You will not find a gather rate in the string Core Community | Raid Simulator. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Core Community | Raid Simulator selected?
Core Community | Raid Simulator runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Core Community | Raid Simulator wipe?
Too few wipes are on record for Core Community | Raid Simulator to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 19 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Core Community | Raid Simulator?
These Rust Data lists include Core Community | Raid Simulator: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Core Community | Raid Simulator?
These tags are published by Core Community | Raid Simulator and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Core Community | Raid Simulator?
Enter client.connect 141.101.175.121:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.