Rust Data

rustdata.spaceservers141.101.175.121:28036.ipynb

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Offline 141.101.175.121:28035 checked 6d ago

Core Community | Raid Simulator

moddedoxide

Connect

srv = rust.server("141.101.175.121:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
141.101.175.121:28035
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 20:11 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Core Community | Raid Simulator rank?

Rank #15,341 on seven-day player hours for Core Community | Raid Simulator, within the top 69% of all ranked servers.

How full does Core Community | Raid Simulator run?

The current row shows Core Community | Raid Simulator offline; the last response was 6 days 23 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Core Community | Raid Simulator?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Core Community | Raid Simulator. The protocol has to match before you can join, and Steam does the updating.

How reliable is Core Community | Raid Simulator, and is it online now?

The latest sample has Core Community | Raid Simulator offline, with a last sighting 6 days 23 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 19 October 2026.

Where does Core Community | Raid Simulator sit?

There is no region published for Core Community | Raid Simulator. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 141.101.175.121:28035 is its address.

Rules, settings, map

What rules and settings are recorded for Core Community | Raid Simulator?

You will not find a gather rate in the string Core Community | Raid Simulator. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Core Community | Raid Simulator selected?

Core Community | Raid Simulator runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Core Community | Raid Simulator wipe?

Too few wipes are on record for Core Community | Raid Simulator to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 19 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Core Community | Raid Simulator?

These Rust Data lists include Core Community | Raid Simulator: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Core Community | Raid Simulator?

These tags are published by Core Community | Raid Simulator and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Core Community | Raid Simulator?

Enter client.connect 141.101.175.121:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online