Offline 141.101.175.152:28035 checked 11d ago
Core Community | Raid Simulator
Connect
srv = rust.server("141.101.175.152:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 141.101.175.152:28035
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 20:11 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/350 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Core Community | Raid Simulator rank?
Over the last seven days Core Community | Raid Simulator sits at #15,327 on player hours, in the top 70% of ranked servers.
How full does Core Community | Raid Simulator run?
Core Community | Raid Simulator returns no live count at this refresh, having last been seen 11 days 14 hours ago.
Server facts
Which Rust version is Core Community | Raid Simulator on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Core Community | Raid Simulator. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Core Community | Raid Simulator, and is it up?
Offline now for Core Community | Raid Simulator, last seen 11 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.
Which location does Core Community | Raid Simulator run from?
For Core Community | Raid Simulator, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 141.101.175.152:28035 is its address.
Rules, settings, map
Which rules apply on Core Community | Raid Simulator, and what settings?
You will not find a gather rate in the string Core Community | Raid Simulator. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Core Community | Raid Simulator selected?
Core Community | Raid Simulator runs a procedural map, which the game generates.
Wipes and dates
When does Core Community | Raid Simulator wipe, and how often?
A rhythm cannot be read from the wipes of Core Community | Raid Simulator on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 19 hours ago.
Tags and filters
Which Rust Data filters and lists contain Core Community | Raid Simulator?
These Rust Data lists include Core Community | Raid Simulator: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Core Community | Raid Simulator hold?
These tags are published by Core Community | Raid Simulator and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Core Community | Raid Simulator?
Enter client.connect 141.101.175.152:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.