Rust Data

rustdata.spaceservers141.95.145.109:27017.ipynb

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Offline 141.95.145.109:30022 checked 39d ago

Node 18 - Creative Custom

vanilla

Connect

srv = rust.server("141.95.145.109:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak –
rank #15,384 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
141.95.145.109:30022
region
–
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 19:59 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average12/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average5/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average222/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average59/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average17/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Node 18 - Creative Custom rank?

Over the last seven days Node 18 - Creative Custom sits at #15,384 on player hours, in the top – of ranked servers.

What population does Node 18 - Creative Custom carry?

The current row shows Node 18 - Creative Custom offline; the last response was 39 days 19 hours ago.

Server facts

Which Rust version is Node 18 - Creative Custom on?

Version Rust network protocol 2633 and build 164530 on Linux is reported by Node 18 - Creative Custom. Joining needs the same protocol on your game; Steam handles the update.

Is Node 18 - Creative Custom up, and what does its uptime show?

The latest sample has Node 18 - Creative Custom offline, with a last sighting 39 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Where does Node 18 - Creative Custom sit?

For Node 18 - Creative Custom, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 141.95.145.109:30022.

Map and rules

What rules and settings are recorded for Node 18 - Creative Custom?

You will not find a gather rate in the string Node 18 - Creative Custom. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC off.

Wipes and dates

On what schedule does Node 18 - Creative Custom wipe?

A rhythm cannot be read from the wipes of Node 18 - Creative Custom on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 39 days 19 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Node 18 - Creative Custom, and which filters?

These Rust Data lists include Node 18 - Creative Custom: Servers with build or creative tags, Rust community servers, unfiltered, Rust creative servers, listed and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on Node 18 - Creative Custom?

The game's server browser reads these tags from Node 18 - Creative Custom: gmvanilla (Game mode): Survival in vanilla form; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptraknet (Networking): The server runs network layer 'raknet'; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Node 18 - Creative Custom?

The manual route: launch Rust, F1, then client.connect 141.95.145.109:30022. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptraknet,$r?,v2633,^v,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1000
Max players 1,000 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptraknet
Networking The server runs network layer 'raknet'.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,847 players 11,851 servers online