Offline 142.122.144.149:28015 checked 12h ago
Government Security Forces - Training Server
Connect
srv = rust.server("142.122.144.149:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 142.122.144.149:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 01:32 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 161/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Player counts
How does Government Security Forces - Training Server compare in the rankings?
Over the last seven days Government Security Forces - Training Server sits at #3,780 on player hours, in the top 17% of ranked servers.
What population does Government Security Forces - Training Server carry?
The current row shows Government Security Forces - Training Server offline; the last response was 12 hours ago. Over the last seven days it averaged 1 players and peaked at 10. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 5 players.
About the server
How well does Government Security Forces - Training Server perform?
Server fps over the last 48 hours averages 83; the floor is 73. Buildings, deployables and all else in the world took the count as high as 123,951 entities. Memory peaked at 4,335 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Government Security Forces - Training Server?
Rust network protocol 2635 and build 168909 on Windows is what Government Security Forces - Training Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Government Security Forces - Training Server, and is it online now?
Government Security Forces - Training Server is offline at this refresh; the last response came 12 hours ago. A restart about 2 days 4 hours ago is what its reported uptime implies. Over the last 2 full days the hours up number 47 of 48, 98%. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does Government Security Forces - Training Server run from?
No region is published by Government Security Forces - Training Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 142.122.144.149:28015.
Rules, settings, map
Which rules apply on Government Security Forces - Training Server, and what settings?
The name Government Security Forces - Training Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Government Security Forces - Training Server loaded?
The game generates the map on Government Security Forces - Training Server: procedural, size 4,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Government Security Forces - Training Server wipe?
Too few wipes are on record for Government Security Forces - Training Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain Government Security Forces - Training Server?
These Rust Data lists include Government Security Forces - Training Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Government Security Forces - Training Server?
These tags are published by Government Security Forces - Training Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Government Security Forces - Training Server?
The manual route: launch Rust, F1, then client.connect 142.122.144.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.