Offline 142.132.211.254:28025 checked 19d ago
TestServerXYZ
Connect
srv = rust.server("142.132.211.254:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 13:57 UTC23d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 04:54 UTC27d ago | 0 | NaN | 4.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 4303204- map
- Procedural Map
- size
- 2500
- seed
- 4303204
Server
srv.info()- address
- 142.132.211.254:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 13:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 4/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 207/215 |
Quick answers
From the figures on this page.
Player counts
What position does TestServerXYZ take in the server rankings?
Over the last seven days TestServerXYZ sits at #15,824 on player hours, in the top 72% of ranked servers.
How many players does TestServerXYZ hold at once?
The current row shows TestServerXYZ offline; the last response was 19 days 16 hours ago.
Server facts
What Rust version does TestServerXYZ run?
Rust network protocol 2634 and build 166652 on Windows is what TestServerXYZ runs. Steam updates your game for you, but the protocol must match to join.
Is TestServerXYZ up, and what does its uptime show?
Offline now for TestServerXYZ, last seen 19 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does TestServerXYZ sit?
There is no region published for TestServerXYZ. Rust Data does not look up where the machine stands; it shows where a server says it is. 142.132.211.254:28025 is its address.
Settings and map
Which rules apply on TestServerXYZ, and what settings?
You will not find a gather rate in the string TestServerXYZ. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on TestServerXYZ?
TestServerXYZ runs a procedural map of size 2,500 with seed 4303204, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does TestServerXYZ wipe, and on what schedule?
The record for TestServerXYZ holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 10 hours ago.
On TestServerXYZ, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold TestServerXYZ, and which filters?
On Rust Data, TestServerXYZ appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TestServerXYZ?
These tags are published by TestServerXYZ and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join TestServerXYZ?
In Rust, F1 opens the console: type client.connect 142.132.211.254:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.