Rust Data

rustdata.spaceservers142.172.95.156:28016.ipynb

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Online 142.172.95.156:28015 checked 14m ago

AMP Powered Rust Server

moddedcarbon

Connect

srv = rust.server("142.172.95.156:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #7,723 # top 35%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 18:32 UTC6d ago 1 NaN running 0
1 Wed 21 Oct, 18:07 UTC7d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 396664
Map of AMP Powered Rust Server
map
Procedural Map
size
3000
seed
396664
Open on RustMaps

Server

srv.info()
address
142.172.95.156:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 18:51 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Quick answers

From the figures on this page.

Player counts

What position does AMP Powered Rust Server take in the server rankings?

Over the last seven days AMP Powered Rust Server sits at #7,723 on player hours, in the top 35% of ranked servers.

How many players does AMP Powered Rust Server hold at once?

AMP Powered Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does AMP Powered Rust Server perform?

Averaged over 48 hours: 236 server fps, never under 193. Entity numbers reached 47,356, and that includes buildings, deployables and the rest. Memory peaked at 4,198 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on AMP Powered Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what AMP Powered Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is AMP Powered Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for AMP Powered Rust Server. The uptime it reports puts the last restart about 3 days 7 hours ago. Uptime of 98% across the last 7 full days: 165 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.

Which location does AMP Powered Rust Server run from?

For AMP Powered Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.172.95.156:28015 is its address.

Map and rules

Which settings and rules does AMP Powered Rust Server run?

No gather rate appears in the name: AMP Powered Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on AMP Powered Rust Server?

Size 3,000, seed 396664: the procedural map on AMP Powered Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does AMP Powered Rust Server wipe, and how often?

Too few wipes are on record for AMP Powered Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 7 hours ago.

What is wipe day on AMP Powered Rust Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which lists on Rust Data hold AMP Powered Rust Server, and which filters?

The Rust Data lists that AMP Powered Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on AMP Powered Rust Server hold?

Read by the game's server browser, the tags AMP Powered Rust Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join AMP Powered Rust Server?

The manual route: launch Rust, F1, then client.connect 142.172.95.156:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online