Rust Data

rustdata.spaceservers142.183.237.14:28017.ipynb

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Offline 142.183.237.14:28015 checked 2d ago

HordeMind Dev

moddedoxide

Connect

srv = rust.server("142.183.237.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
142.183.237.14:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 06:52 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Player counts

What position does HordeMind Dev take in the server rankings?

Player hours over seven days put HordeMind Dev at #15,327, in the top 69% of the ranked set.

How full does HordeMind Dev run?

HordeMind Dev returns no live count at this refresh, having last been seen 2 days 4 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is HordeMind Dev on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by HordeMind Dev. The protocol has to match before you can join, and Steam does the updating.

How reliable is HordeMind Dev, and is it up?

Offline now for HordeMind Dev, last seen 2 days 4 hours ago. Over the last 5 full days the hours up number 86 of 120, 72%. Rust Data logged it first on 23 October 2026.

In which location is HordeMind Dev hosted?

No region is published by HordeMind Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 142.183.237.14:28015.

Settings and map

Which rules apply on HordeMind Dev, and what settings?

No gather rate appears in the name: HordeMind Dev. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has HordeMind Dev loaded?

A procedural map runs on HordeMind Dev, generated by the game.

Wipes and dates

On what schedule does HordeMind Dev wipe?

Too few wipes are on record for HordeMind Dev to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 10 hours ago.

Lists and tags

Where does HordeMind Dev appear among Rust Data lists and filters?

The Rust Data lists that HordeMind Dev fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on HordeMind Dev hold?

Read by the game's server browser, the tags HordeMind Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to HordeMind Dev?

Enter client.connect 142.183.237.14:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,135 players 11,892 servers online