Online 142.91.157.252:28025 checked 10m ago
A LOW.MS Rust Server
Connect
srv = rust.server("142.91.157.252:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 16:58 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Fri 23 Oct, 11:06 UTC5d ago | 2 | held half | 4.2 days | 0 |
| 2 | Tue 20 Oct, 22:08 UTC8d ago | 2 | held half | 2.5 days | 0 |
| 3 | Sat 17 Oct, 21:13 UTC11d ago | 1 | halved by day 1 | 3 days | 0 |
| 4 | Thu 15 Oct, 21:14 UTC13d ago | 3 | halved by day 1 | 2 days | 0 |
| 5 | Tue 13 Oct, 19:41 UTC15d ago | 1 | held half | 2.1 days | 0 |
| 6 | Fri 9 Oct, 14:42 UTC19d ago | 3 | halved by day 2 | 4.2 days | 0 |
| 7 | Sat 3 Oct, 18:19 UTC25d ago | 2 | held half | 5.8 days | 0 |
| 8 | Thu 1 Oct, 19:38 UTC FW27d ago | 2 | NaN | 1.9 days | 0 |
| 9 | Tue 29 Sep, 12:12 UTC29d ago | 6 | halved by day 1 | 2.3 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2011482507
- map
- Procedural Map
- size
- 2000
- seed
- 2011482507
Server
srv.info()- address
- 142.91.157.252:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 11:06 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
What position does A LOW.MS Rust Server take in the server rankings?
Rank #6,391 on seven-day player hours for A LOW.MS Rust Server, within the top 29% of all ranked servers.
How many players does A LOW.MS Rust Server hold at once?
A LOW.MS Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.
Server facts
How smoothly does A LOW.MS Rust Server run?
Server fps over the last 48 hours averages 200; the floor is 75. Buildings, deployables and all else in the world took the count as high as 170,391 entities. The memory field tops out at 2,841 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is A LOW.MS Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by A LOW.MS Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A LOW.MS Rust Server, and is it up?
The current sample puts A LOW.MS Rust Server online. The uptime it reports puts the last restart about 12 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.
Which location does A LOW.MS Rust Server run from?
No region is published by A LOW.MS Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.91.157.252:28025 is its address.
Map and rules
Which rules apply on A LOW.MS Rust Server, and what settings?
No gather rate appears in the name: A LOW.MS Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on A LOW.MS Rust Server?
A LOW.MS Rust Server runs a procedural map of size 2,000 with seed 2011482507, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A LOW.MS Rust Server wipe, and how often?
Irregular wipe times on A LOW.MS Rust Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 21 hours ago.
What is wipe day on A LOW.MS Rust Server like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Where does A LOW.MS Rust Server appear among Rust Data lists and filters?
On Rust Data, A LOW.MS Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on A LOW.MS Rust Server hold?
The game's server browser reads these tags from A LOW.MS Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to A LOW.MS Rust Server?
Enter client.connect 142.91.157.252:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
