Rust Data

rustdata.spaceservers142.91.157.252:28026.ipynb

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Online 142.91.157.252:28025 checked 10m ago

A LOW.MS Rust Server

moddedcarbon

Connect

srv = rust.server("142.91.157.252:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #6,391 # top 29%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75109:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040009:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 16:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held60%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 16:58 UTC1d ago NaN NaN running 0
1 Fri 23 Oct, 11:06 UTC5d ago 2 held half 4.2 days 0
2 Tue 20 Oct, 22:08 UTC8d ago 2 held half 2.5 days 0
3 Sat 17 Oct, 21:13 UTC11d ago 1 halved by day 1 3 days 0
4 Thu 15 Oct, 21:14 UTC13d ago 3 halved by day 1 2 days 0
5 Tue 13 Oct, 19:41 UTC15d ago 1 held half 2.1 days 0
6 Fri 9 Oct, 14:42 UTC19d ago 3 halved by day 2 4.2 days 0
7 Sat 3 Oct, 18:19 UTC25d ago 2 held half 5.8 days 0
8 Thu 1 Oct, 19:38 UTC FW27d ago 2 NaN 1.9 days 0
9 Tue 29 Sep, 12:12 UTC29d ago 6 halved by day 1 2.3 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2011482507
Map of A LOW.MS Rust Server
map
Procedural Map
size
2000
seed
2011482507
Open on RustMaps

Server

srv.info()
address
142.91.157.252:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 11:06 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average100/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average125/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Player counts

What position does A LOW.MS Rust Server take in the server rankings?

Rank #6,391 on seven-day player hours for A LOW.MS Rust Server, within the top 29% of all ranked servers.

How many players does A LOW.MS Rust Server hold at once?

A LOW.MS Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server facts

How smoothly does A LOW.MS Rust Server run?

Server fps over the last 48 hours averages 200; the floor is 75. Buildings, deployables and all else in the world took the count as high as 170,391 entities. The memory field tops out at 2,841 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is A LOW.MS Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by A LOW.MS Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A LOW.MS Rust Server, and is it up?

The current sample puts A LOW.MS Rust Server online. The uptime it reports puts the last restart about 12 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Which location does A LOW.MS Rust Server run from?

No region is published by A LOW.MS Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.91.157.252:28025 is its address.

Map and rules

Which rules apply on A LOW.MS Rust Server, and what settings?

No gather rate appears in the name: A LOW.MS Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on A LOW.MS Rust Server?

A LOW.MS Rust Server runs a procedural map of size 2,000 with seed 2011482507, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does A LOW.MS Rust Server wipe, and how often?

Irregular wipe times on A LOW.MS Rust Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 21 hours ago.

What is wipe day on A LOW.MS Rust Server like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Where does A LOW.MS Rust Server appear among Rust Data lists and filters?

On Rust Data, A LOW.MS Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A LOW.MS Rust Server hold?

The game's server browser reads these tags from A LOW.MS Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to A LOW.MS Rust Server?

Enter client.connect 142.91.157.252:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online