Rust Data

rustdata.spaceservers142.91.157.28:28026.ipynb

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Online 142.91.157.28:28025 checked 9m ago

『PT』Portugal PvE

vanillamoddedoxidepve

Connect

srv = rust.server("142.91.157.28:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 1 # peak 6
rank #3,352 # top 15%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak28players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:36 UTC FW27d ago NaN NaN running 1
1 Mon 21 Sep, 15:56 UTC37d ago 29 halved by day 1 10.2 days 2
2 Fri 18 Sep, 08:55 UTC40d ago 26 held half 3.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1141922797
Map of 『PT』Portugal PvE
map
PorTugal PvE
size
4250
seed
1141922797

Server

srv.info()
address
142.91.157.28:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:36 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Bem-vindo ao 『Portugal PvE』 Wipe: Mensal (Mapa e Blueprints) -Zonas PvP: Combate livre no Deep Sea e em Bases Abandonadas -Deep Sea: Evento ativo por 5h (1h cooldown) com Caça ao Tesouro! -Eventos: Vários eventos PvE (Monumentos e Áreas Custom) -Progressão: Sistema ZLevels para taxas de recolha progressivas -Loja Virtual: Itens exclusivos, eventos, veículos e muito mais! PvE Híbrido - Staff Ativa - Purga nas últimas 24h - Comunidade PT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average310/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average158/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average151/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average8/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average63/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100

Quick answers

From the figures on this page.

Player counts

What position does 『PT』Portugal PvE take in the server rankings?

Over the last seven days 『PT』Portugal PvE sits at #3,352 on player hours, in the top 15% of ranked servers.

What population does 『PT』Portugal PvE carry?

『PT』Portugal PvE reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 3 players.

Server data

What does performance look like on 『PT』Portugal PvE?

Server fps over the last 48 hours averages 57; the floor is 53. Buildings, deployables and all else in the world took the count as high as 121,694 entities. The memory field tops out at 4,695 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on 『PT』Portugal PvE?

Version Rust network protocol 2635 and build 168909 on Windows is reported by 『PT』Portugal PvE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 『PT』Portugal PvE, and is it up?

The current sample puts 『PT』Portugal PvE online. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is 『PT』Portugal PvE hosted?

For 『PT』Portugal PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 142.91.157.28:28025.

Settings and map

Which rules apply on 『PT』Portugal PvE, and what settings?

The name 『PT』Portugal PvE carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on 『PT』Portugal PvE?

The game generates the map on 『PT』Portugal PvE: procedural, size 4,250, seed 1141922797. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: PorTugal PvE.

Wipe schedule

When does 『PT』Portugal PvE wipe, and on what schedule?

『PT』Portugal PvE wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 4 hours ago.

On 『PT』Portugal PvE, what happens on wipe day?

The average peak over recent wipes is 28 players. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Where does 『PT』Portugal PvE appear among Rust Data lists and filters?

These Rust Data lists include 『PT』Portugal PvE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 『PT』Portugal PvE hold?

The game's server browser reads these tags from 『PT』Portugal PvE: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to 『PT』Portugal PvE?

Enter client.connect 142.91.157.28:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/GmRvqWqDga is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,860 players 11,704 servers online