Online 142.91.157.28:28025 checked 9m ago
『PT』Portugal PvE
Connect
srv = rust.server("142.91.157.28:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:36 UTC FW27d ago | NaN | NaN | running | 1 |
| 1 | Mon 21 Sep, 15:56 UTC37d ago | 29 | halved by day 1 | 10.2 days | 2 |
| 2 | Fri 18 Sep, 08:55 UTC40d ago | 26 | held half | 3.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 310/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 239 on average | 158/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 151/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 8/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 63/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 18/100 |
Quick answers
From the figures on this page.
Player counts
What position does 『PT』Portugal PvE take in the server rankings?
Over the last seven days 『PT』Portugal PvE sits at #3,352 on player hours, in the top 15% of ranked servers.
What population does 『PT』Portugal PvE carry?
『PT』Portugal PvE reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 3 players.
Server data
What does performance look like on 『PT』Portugal PvE?
Server fps over the last 48 hours averages 57; the floor is 53. Buildings, deployables and all else in the world took the count as high as 121,694 entities. The memory field tops out at 4,695 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on 『PT』Portugal PvE?
Version Rust network protocol 2635 and build 168909 on Windows is reported by 『PT』Portugal PvE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 『PT』Portugal PvE, and is it up?
The current sample puts 『PT』Portugal PvE online. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is 『PT』Portugal PvE hosted?
For 『PT』Portugal PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 142.91.157.28:28025.
Settings and map
Which rules apply on 『PT』Portugal PvE, and what settings?
The name 『PT』Portugal PvE carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on 『PT』Portugal PvE?
The game generates the map on 『PT』Portugal PvE: procedural, size 4,250, seed 1141922797. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: PorTugal PvE.
Wipe schedule
When does 『PT』Portugal PvE wipe, and on what schedule?
『PT』Portugal PvE wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 4 hours ago.
On 『PT』Portugal PvE, what happens on wipe day?
The average peak over recent wipes is 28 players. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Where does 『PT』Portugal PvE appear among Rust Data lists and filters?
These Rust Data lists include 『PT』Portugal PvE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 『PT』Portugal PvE hold?
The game's server browser reads these tags from 『PT』Portugal PvE: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to 『PT』Portugal PvE?
Enter client.connect 142.91.157.28:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/GmRvqWqDga is the website recorded for it.