Rust Data

rustdata.spaceservers143.105.151.63:28017.ipynb

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Offline 143.105.151.63:28015 checked 28d ago

RUST: NOT FRIENDLY - Local Development

moddedcarbonpve

Connect

srv = rust.server("143.105.151.63:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #16,685 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.105.151.63:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 00:15 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average151/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average101/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average51/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average57/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average29/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average30/100

Quick answers

From the figures on this page.

Population data

What position does RUST: NOT FRIENDLY - Local Development take in the server rankings?

Player hours over seven days put RUST: NOT FRIENDLY - Local Development at #16,685, in the top 70% of the ranked set.

What population does RUST: NOT FRIENDLY - Local Development carry?

The current row shows RUST: NOT FRIENDLY - Local Development offline; the last response was 28 days 5 hours ago.

Server data

What Rust version does RUST: NOT FRIENDLY - Local Development run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by RUST: NOT FRIENDLY - Local Development. Steam updates your game for you, but the protocol must match to join.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it online now?

Offline now for RUST: NOT FRIENDLY - Local Development, last seen 28 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

In which location is RUST: NOT FRIENDLY - Local Development hosted?

For RUST: NOT FRIENDLY - Local Development, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 143.105.151.63:28015.

Rules, settings, map

Which settings and rules does RUST: NOT FRIENDLY - Local Development run?

You will not find a gather rate in the string RUST: NOT FRIENDLY - Local Development. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has RUST: NOT FRIENDLY - Local Development loaded?

A procedural map runs on RUST: NOT FRIENDLY - Local Development, generated by the game.

Wipe data

On what schedule does RUST: NOT FRIENDLY - Local Development wipe?

The record for RUST: NOT FRIENDLY - Local Development holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 7 hours ago.

Lists and tags

Which Rust Data filters and lists contain RUST: NOT FRIENDLY - Local Development?

These Rust Data lists include RUST: NOT FRIENDLY - Local Development: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RUST: NOT FRIENDLY - Local Development?

Read by the game's server browser, the tags RUST: NOT FRIENDLY - Local Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RUST: NOT FRIENDLY - Local Development?

The manual route: launch Rust, F1, then client.connect 143.105.151.63:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,934 players 11,623 servers online