Offline 143.105.195.137:28025 checked 22d ago
Factory Design Lab
Connect
srv = rust.server("143.105.195.137:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 143.105.195.137:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 20:51 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 13/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 35/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 128/200 |
Quick answers
From the figures on this page.
Player counts
What position does Factory Design Lab take in the server rankings?
Rank #13,711 on seven-day player hours for Factory Design Lab, within the top 62% of all ranked servers.
What population does Factory Design Lab carry?
Offline now for Factory Design Lab, with the last sample 22 days 1 hours ago.
Server data
What is the Rust version on Factory Design Lab?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Factory Design Lab. Joining needs the same protocol on your game; Steam handles the update.
Is Factory Design Lab up, and what does its uptime show?
Factory Design Lab is offline at this refresh; the last response came 22 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
Which location does Factory Design Lab run from?
No region is published by Factory Design Lab. Rust Data does not look up where the machine stands; it shows where a server says it is. 143.105.195.137:28025 is its address.
Settings and map
What rules and settings are recorded for Factory Design Lab?
You will not find a gather rate in the string Factory Design Lab. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Factory Design Lab?
A procedural map runs on Factory Design Lab, generated by the game.
Wipe data
When does Factory Design Lab wipe, and on what schedule?
Too few wipes are on record for Factory Design Lab to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold Factory Design Lab, and which filters?
On Rust Data, Factory Design Lab appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Factory Design Lab?
Read by the game's server browser, the tags Factory Design Lab publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Factory Design Lab?
Enter client.connect 143.105.195.137:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.