Rust Data

rustdata.spaceservers143.105.201.18:28016.ipynb

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Offline 143.105.201.18:28015 checked 21d ago

Home

moddedoxide

Connect

srv = rust.server("143.105.201.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,900 # top 72%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.105.201.18:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:31 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average65/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average33/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Home rank?

Over the last seven days Home sits at #15,900 on player hours, in the top 72% of ranked servers.

How full does Home run?

The current row shows Home offline; the last response was 21 days ago.

Server data

Which Rust version is Home on?

Version Rust network protocol 2634 and build 166494 on Linux is reported by Home. Steam updates your game for you, but the protocol must match to join.

How reliable is Home, and is it online now?

Offline now for Home, last seen 21 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 7 October 2026.

In which location is Home hosted?

No region is published by Home. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 143.105.201.18:28015.

Settings and map

Which rules apply on Home, and what settings?

The name Home carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has Home loaded?

A procedural map runs on Home, generated by the game.

Wipes and dates

When does Home wipe, and how often?

The record for Home holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 9 hours ago.

Tags and filters

Where does Home appear among Rust Data lists and filters?

These Rust Data lists include Home: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Home?

These tags are published by Home and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): 7 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Home?

In Rust, F1 opens the console: type client.connect 143.105.201.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp7
Max players 7 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,735 players 11,617 servers online