Rust Data

rustdata.spaceservers143.105.85.95:28016.ipynb

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Offline 143.105.85.95:28015 checked 3d ago

Rust Days: Raid Night

moddedcarbon

Connect

srv = rust.server("143.105.85.95:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 1 # peak 1
rank #8,684 # top 39%
no wipes 'resets' # 10 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 02:47 UTC4d ago NaN NaN NaN 1
1 Fri 23 Oct, 23:30 UTC4d ago NaN NaN NaN 1
2 Fri 23 Oct, 23:18 UTC4d ago NaN NaN NaN 1
3 Fri 23 Oct, 23:07 UTC4d ago NaN NaN NaN 1
4 Fri 23 Oct, 22:56 UTC4d ago NaN NaN NaN 1
5 Fri 23 Oct, 22:26 UTC4d ago NaN NaN NaN 1
6 Fri 23 Oct, 22:10 UTC4d ago NaN NaN NaN 1
7 Fri 23 Oct, 21:48 UTC4d ago NaN NaN NaN 1
8 Fri 23 Oct, 21:38 UTC4d ago NaN NaN NaN 0
9 Fri 23 Oct, 21:26 UTC4d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.105.85.95:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average97/300
1EU Hub 01EU · groups of 1000+ · 24 on average27/3300
2RaidLabgroups of 8+ · 19 on average0/50
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average1/300
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
5A Shockbyte Rust Servergroups of 8+ · 2 on average2/40

Quick answers

From the figures on this page.

Population

How does Rust Days: Raid Night compare in the rankings?

Over the last seven days Rust Days: Raid Night sits at #8,684 on player hours, in the top 39% of ranked servers.

How full does Rust Days: Raid Night run?

The current row shows Rust Days: Raid Night offline; the last response was 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Rust Days: Raid Night run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Days: Raid Night runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Days: Raid Night, and is it up?

Rust Days: Raid Night is offline at this refresh; the last response came 3 days 23 hours ago. Over the last 4 full days the hours up number 6 of 96, 6%. The first row Rust Data holds for it is dated 23 October 2026.

In which location is Rust Days: Raid Night hosted?

For Rust Days: Raid Night, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 143.105.85.95:28015.

Settings and map

Which rules apply on Rust Days: Raid Night, and what settings?

The name Rust Days: Raid Night carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Days: Raid Night loaded?

The game generates its map: procedural, on Rust Days: Raid Night.

Wipe data

On what schedule does Rust Days: Raid Night wipe?

No wipe schedule exists for Rust Days: Raid Night, since the world is remade every few hours and none of those resets is a wipe.

Lists and tags

Which Rust Data filters and lists contain Rust Days: Raid Night?

On Rust Data, Rust Days: Raid Night appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Days: Raid Night hold?

The game's server browser reads these tags from Rust Days: Raid Night: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rust Days: Raid Night?

In Rust, F1 opens the console: type client.connect 143.105.85.95:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online