Rust Data

rustdata.spaceservers143.109.149.125:28017.ipynb

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Online NA 143.109.149.125:28015 checked 9m ago

RUST Oklahoma - Modded

monthly wipes moddedoxide

Connect

srv = rust.server("143.109.149.125:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #1499 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:09 UTC27d ago 1 NaN running 0
1 Mon 28 Sep, 12:27 UTC31d ago 1 halved by day 2 3.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1488
Map of RUST Oklahoma - Modded
map
Procedural Map
size
4000
seed
1488
Open on RustMaps

Server

srv.info()
address
143.109.149.125:28015
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 08:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Server Type: - PVP & Roleplay Server Rules: 1) No hacking, cheating, exploiting, etc. 2) No trolling, griefing, mic abuse, or chat spamming. 3) We reserve the right to kick and/or ban anyone who violates the server rules. 4) Enjoy and have a great time! Server Modifications: - Automated Events - Blueprint Manager - Gather Manager - Info Panel - Private Messages - Sign Artist - Stack Modifier - Team Manager - Vehicle Decay Protection - Welcomer - You've Got Mail

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average4/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average3/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average2/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RUST Oklahoma - Modded rank?

Ranked #15,310 on seven-day player hours, RUST Oklahoma - Modded is #1,499 in North America and in the top 69% of all ranked servers.

How many players does RUST Oklahoma - Modded hold at once?

The sample now reads 0 players for RUST Oklahoma - Modded, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on RUST Oklahoma - Modded?

Server fps over the last 48 hours averages 155; the floor is 100. Buildings, deployables and all else in the world took the count as high as 93,957 entities. Memory peaked at 2,972 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RUST Oklahoma - Modded?

Rust network protocol 2635 and build 168909 on Windows is what RUST Oklahoma - Modded runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUST Oklahoma - Modded, and is it online now?

The current sample puts RUST Oklahoma - Modded online. The uptime it reports puts the last restart about 7 hours ago. 162 of 168 hours up over the last 7 full days, or 96%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RUST Oklahoma - Modded sit?

The NA tag is what RUST Oklahoma - Modded uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 143.109.149.125:28015 is its address.

Settings and map

Which rules apply on RUST Oklahoma - Modded, and what settings?

The name RUST Oklahoma - Modded carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RUST Oklahoma - Modded loaded?

RUST Oklahoma - Modded runs a procedural map of size 4,000 with seed 1488, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RUST Oklahoma - Modded wipe, and on what schedule?

The only wipe RUST Oklahoma - Modded takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 9 hours ago, and that is the one in play. The tags list wipes as monthly.

On RUST Oklahoma - Modded, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 17 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags, lists

Which lists on Rust Data hold RUST Oklahoma - Modded, and which filters?

On Rust Data, RUST Oklahoma - Modded appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on RUST Oklahoma - Modded hold?

These tags are published by RUST Oklahoma - Modded and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to RUST Oklahoma - Modded?

The manual route: launch Rust, F1, then client.connect 143.109.149.125:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptsw
Networking The server runs network layer 'sw'.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,471 players 11,898 servers online