Rust Data

rustdata.spaceservers143.246.53.39:29016.ipynb

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Offline EA 143.246.53.39:28015 checked 14d ago

【炮炮PVE启蒙】测试

biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("143.246.53.39:29016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,138 # top 65% · #477 in EA
last wipe 18d ago # biweekly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
19d 2hSat 7 Nov, 16:16 UTCwipe
223d 2hSat 21 Nov, 16:16 UTCwipe
335d 5hThu 3 Dec, 19:00 UTCFW force wipe
437d 2hSat 5 Dec, 16:16 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 16:16 UTC18d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.246.53.39:28015
region
EA
max players
1
group limit
8, the default
wipe schedule
biweekly
last wipe
10 Oct 2026, 16:16 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average96/200
1[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average8/65
2JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average4/123
3[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average4/100
4[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average3/50
5『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average4/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 【炮炮PVE启蒙】测试 rank?

Player hours over the last seven days: #14,138 for 【炮炮PVE启蒙】测试, #477 in Asia, within the top 65% of the ranked set.

What population does 【炮炮PVE启蒙】测试 carry?

【炮炮PVE启蒙】测试 returns no live count at this refresh, having last been seen 14 days 14 hours ago.

About the server

What Rust version does 【炮炮PVE启蒙】测试 run?

The build is Rust network protocol 2634 and build 167058 on Windows, run by 【炮炮PVE启蒙】测试. Steam updates your game for you, but the protocol must match to join.

How reliable is 【炮炮PVE启蒙】测试, and is it up?

The latest sample has 【炮炮PVE启蒙】测试 offline, with a last sighting 14 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 8 October 2026.

Where does 【炮炮PVE启蒙】测试 sit?

With its EA tag, 【炮炮PVE启蒙】测试 lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 143.246.53.39:28015 is its address.

Map and rules

Which settings and rules does 【炮炮PVE启蒙】测试 run?

You will not find a gather rate in the string 【炮炮PVE启蒙】测试. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on 【炮炮PVE启蒙】测试?

The game generates its map: procedural, on 【炮炮PVE启蒙】测试.

Wipes and dates

On what schedule does 【炮炮PVE启蒙】测试 wipe?

Too few wipes are on record for 【炮炮PVE启蒙】测试 to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 18 days 21 hours ago. Its tags carry a wipe schedule of every two weeks.

Tags and filters

Which Rust Data filters and lists contain 【炮炮PVE启蒙】测试?

The Rust Data lists that 【炮炮PVE启蒙】测试 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on 【炮炮PVE启蒙】测试?

Read by the game's server browser, the tags 【炮炮PVE启蒙】测试 publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to 【炮炮PVE启蒙】测试?

The manual route: launch Rust, F1, then client.connect 143.246.53.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online