Online EA 222.224.192.138:28018 checked 8m ago
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]
Connect
srv = rust.server("222.224.192.138:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 14:47 UTC, in 3h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3h | Thu 29 Oct, 14:47 UTC | wipe |
| 1 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 3h | Thu 12 Nov, 14:47 UTC | wipe |
| 3 | 28d 3h | Thu 26 Nov, 14:47 UTC | wipe |
| 4 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 3h | Thu 10 Dec, 14:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 14:47 UTC13d ago | 17 | NaN | running | 4 |
| 1 | Fri 2 Oct, 13:17 UTC26d ago | 12 | halved by day 7 | 13.1 days | 0 |
| 2 | Thu 17 Sep, 14:50 UTC41d ago | 14 | halved by day 11 | 14.9 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 130303
- map
- Custom Map
- size
- 4000
- seed
- 130303
- custom map
- download
Server
srv.info()- address
- 222.224.192.138:28018
- region
- EA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 14:47 UTC
- hostname
- game.ikkunn53.com
- first seen
- 13 Sep 2026
Operator · ikkunn53.com
rust.servers(operator="ikkunn53.com").sort_values("players")
6 servers publish a ikkunn53.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 78/200 |
| 1 | [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 5/65 |
| 2 | JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 10/69 |
| 3 | [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 5 on average | 2/100 |
| 4 | [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 | EA · groups of 16+ · biweekly · 4 on average | 3/50 |
| 5 | 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 | EA · groups of 8+ · biweekly · 3 on average | 7/100 |
Quick answers
From the figures on this page.
Population
What position does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] take in the server rankings?
Player hours over the last seven days: #2,200 for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], #209 in Asia, within the top 10% of the ranked set.
How full does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] run?
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] reports 1 players at this refresh, with 40 slots configured. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 4 players.
About the server
How well does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] perform?
Averaged over 48 hours: 56 server fps, never under 31. Entity numbers reached 129,989, and that includes buildings, deployables and the rest. A high of 3,568 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. Steam updates your game for you, but the protocol must match to join.
Is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] up, and what does its uptime show?
The current sample puts [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] online. The uptime it reports puts the last restart about 10 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] hosted?
The EA tag is what [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 222.224.192.138:28018 is its address.
Rules, settings, map
Which settings and rules does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] run?
No gather rate appears in the name: [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] loaded?
Map size 4,000, custom, on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. Download the published file from this page.
Wipe data
When does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] wipe, and on what schedule?
Too few wipes are on record for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] to confirm its schedule, so the tag drives the prediction. On Thursday 29 October at 14:47 UTC the next wipe is due. A new world was started 13 days 20 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
On [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], what happens on wipe day?
Across recent wipes the busiest point averaged 14 players. The crowd on the latest wipe topped out 46 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 9.
Tags and filters
Which Rust Data filters and lists contain [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
The Rust Data lists that [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who operates [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] and 5 other servers we track both publish a ikkunn53.com hostname, so the same operator most likely runs them.
How should you read the server tags on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
The game's server browser reads these tags from [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
In Rust, F1 opens the console: type client.connect 222.224.192.138:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.ikkunn53.com/rust.