Rust Data

rustdata.spaceservers144.31.15.21:28016.ipynb

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Offline 144.31.15.21:28015 checked 5d ago

Astral Default Rust

moddedoxide

Connect

srv = rust.server("144.31.15.21:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 2
rank #14,792 # top 66%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1586544950
Map of Astral Default Rust
map
Procedural Map
size
4500
seed
1586544950
Open on RustMaps

Server

srv.info()
address
144.31.15.21:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 13:12 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345/350

Quick answers

From the figures on this page.

Population data

How does Astral Default Rust compare in the rankings?

Player hours over seven days put Astral Default Rust at #14,792, in the top 66% of the ranked set.

How many players does Astral Default Rust hold at once?

The current row shows Astral Default Rust offline; the last response was 5 days 1 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

About the server

Which Rust version is Astral Default Rust on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Astral Default Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Astral Default Rust, and is it online now?

Offline now for Astral Default Rust, last seen 5 days 1 hours ago. Over the last 5 full days the hours up number 11 of 120, 9%. The first row Rust Data holds for it is dated 23 October 2026.

Where does Astral Default Rust sit?

There is no region published for Astral Default Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.31.15.21:28015.

Map and rules

What rules and settings are recorded for Astral Default Rust?

You will not find a gather rate in the string Astral Default Rust. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Astral Default Rust?

Astral Default Rust runs a procedural map of size 4,500 with seed 1586544950, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Astral Default Rust wipe, and how often?

The record for Astral Default Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 6 hours ago.

Lists and tags

Which lists on Rust Data hold Astral Default Rust, and which filters?

The Rust Data lists that Astral Default Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Astral Default Rust?

These tags are published by Astral Default Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Astral Default Rust?

In Rust, F1 opens the console: type client.connect 144.31.15.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online