Offline 144.31.5.188:28015 checked 1d ago
Test
Connect
srv = rust.server("144.31.5.188:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 30 Aug, 05:57 UTC59d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.31.5.188:28015
- region
- – · ger
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- 30 Aug 2026, 05:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 91/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 93/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
How does Test compare in the rankings?
Over the last seven days Test sits at #15,419 on player hours, in the top 69% of ranked servers.
How many players does Test hold at once?
The current row shows Test offline; the last response was 25 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does Test run?
Version Rust network protocol 2556 and build 104046 on Windows is reported by Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it up?
The latest sample has Test offline, with a last sighting 25 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Test run from?
For Test, no region is published; the region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 144.31.5.188:28015 is its address.
Settings and map
Which settings and rules does Test run?
You will not find a gather rate in the string Test. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Test selected?
The game generates its map: procedural, on Test.
Wipe schedule
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 59 days ago.
Lists and tags
Where does Test appear among Rust Data lists and filters?
The Rust Data lists that Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; v2556 (Protocol): The server speaks protocol 2556, so match your game version; cs104046 (Build): Build number: 104046; ptrak (Networking): Standard network layer for Rust: RakNet; $rger (Region code): Region code in the data: ger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Test?
The manual route: launch Rust, F1, then client.connect 144.31.5.188:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.