Offline 144.48.104.118:28015 checked 10h ago
No-Rust
Connect
srv = rust.server("144.48.104.118:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 01:01 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 04:25 UTC26d ago | 1 | NaN | 0.9 days | 1 |
| 2 | Fri 2 Oct, 01:24 UTC27d ago | 1 | NaN | 1.1 days | 1 |
| 3 | Sun 20 Sep, 03:47 UTC39d ago | 1 | halved by day 2 | 11.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 571830266
- map
- Procedural Map
- size
- 4000
- seed
- 571830266
Server
srv.info()- address
- 144.48.104.118:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 06:32 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 198/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 83/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 227/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
How does No-Rust compare in the rankings?
Player hours over seven days put No-Rust at #5,873, in the top 26% of the ranked set.
How full does No-Rust run?
No-Rust returns no live count at this refresh, having last been seen 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.
Server facts
How well does No-Rust perform?
Server fps over the last 48 hours averages 98; the floor is 88. Buildings, deployables and all else in the world took the count as high as 95,678 entities. A high of 2,105 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does No-Rust run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by No-Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is No-Rust, and is it online now?
The latest sample has No-Rust offline, with a last sighting 10 hours ago. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 25 of 168, 15%. Rust Data logged it first on 19 September 2026.
In which location is No-Rust hosted?
There is no region published for No-Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.48.104.118:28015.
Map and rules
What rules and settings are recorded for No-Rust?
You will not find a gather rate in the string No-Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on No-Rust?
No-Rust runs a procedural map of size 4,000 with seed 571830266, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does No-Rust wipe, and how often?
No-Rust wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 11 hours ago, and that is the one in play.
On No-Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.
Tags and filters
Where does No-Rust appear among Rust Data lists and filters?
These Rust Data lists include No-Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on No-Rust?
The game's server browser reads these tags from No-Rust: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to No-Rust?
The manual route: launch Rust, F1, then client.connect 144.48.104.118:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.