Rust Data

rustdata.spaceservers144.48.104.118:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 144.48.104.118:28015 checked 10h ago

No-Rust

moddedcarbon

Connect

srv = rust.server("144.48.104.118:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 1 # peak 1
rank #5,873 # top 26%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0005:0003:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0005:0003:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 01:01 UTC25d ago 1 NaN running 0
1 Sat 3 Oct, 04:25 UTC26d ago 1 NaN 0.9 days 1
2 Fri 2 Oct, 01:24 UTC27d ago 1 NaN 1.1 days 1
3 Sun 20 Sep, 03:47 UTC39d ago 1 halved by day 2 11.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 571830266
Map of No-Rust
map
Procedural Map
size
4000
seed
571830266
Open on RustMaps

Server

srv.info()
address
144.48.104.118:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 06:32 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Quick answers

From the figures on this page.

Population data

How does No-Rust compare in the rankings?

Player hours over seven days put No-Rust at #5,873, in the top 26% of the ranked set.

How full does No-Rust run?

No-Rust returns no live count at this refresh, having last been seen 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.

Server facts

How well does No-Rust perform?

Server fps over the last 48 hours averages 98; the floor is 88. Buildings, deployables and all else in the world took the count as high as 95,678 entities. A high of 2,105 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does No-Rust run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by No-Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is No-Rust, and is it online now?

The latest sample has No-Rust offline, with a last sighting 10 hours ago. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 25 of 168, 15%. Rust Data logged it first on 19 September 2026.

In which location is No-Rust hosted?

There is no region published for No-Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.48.104.118:28015.

Map and rules

What rules and settings are recorded for No-Rust?

You will not find a gather rate in the string No-Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on No-Rust?

No-Rust runs a procedural map of size 4,000 with seed 571830266, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does No-Rust wipe, and how often?

No-Rust wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 11 hours ago, and that is the one in play.

On No-Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.

Tags and filters

Where does No-Rust appear among Rust Data lists and filters?

These Rust Data lists include No-Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on No-Rust?

The game's server browser reads these tags from No-Rust: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to No-Rust?

The manual route: launch Rust, F1, then client.connect 144.48.104.118:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,658 players 11,891 servers online