Online 144.48.104.166:28015 checked 9m ago
Rust N Bolts
Connect
srv = rust.server("144.48.104.166:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 15 Sep, 20:43 UTC43d ago | 1 | NaN | running | 0 |
| 1 | Tue 15 Sep, 12:26 UTC43d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 121/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust N Bolts rank?
Rank #15,335 on seven-day player hours for Rust N Bolts, within the top 69% of all ranked servers.
How many players does Rust N Bolts hold at once?
Rust N Bolts reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Rust N Bolts?
Averaged over 48 hours: 120 server fps, never under 115. Buildings, deployables and all else in the world took the count as high as 13,370 entities. A high of 960 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust N Bolts on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Rust N Bolts. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust N Bolts, and is it up?
Online is the state at the latest refresh for Rust N Bolts. A restart about 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Rust N Bolts run from?
No region is published by Rust N Bolts. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 144.48.104.166:28015.
Settings and map
Which rules apply on Rust N Bolts, and what settings?
You will not find a gather rate in the string Rust N Bolts. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.
Which map has Rust N Bolts selected?
Size 1,500, seed 1337: the procedural map on Rust N Bolts, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does Rust N Bolts wipe?
A rhythm cannot be read from the wipes of Rust N Bolts on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 days 12 hours ago, and that is the one in play.
What is wipe day on Rust N Bolts like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Rust N Bolts appear among Rust Data lists and filters?
These Rust Data lists include Rust N Bolts: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust N Bolts?
These tags are published by Rust N Bolts and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rust N Bolts?
The manual route: launch Rust, F1, then client.connect 144.48.104.166:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.