Rust Data

rustdata.spaceservers144.48.104.98:28027.ipynb

Run all rust-data · live

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Online 144.48.104.98:28025 checked 5m ago

The Hideout

moddedcarbon

Connect

srv = rust.server("144.48.104.98:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 648252
Map of The Hideout
map
Procedural Map
size
3500
seed
648252
Open on RustMaps

Server

srv.info()
address
144.48.104.98:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:04 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does The Hideout rank?

Rank #15,338 on seven-day player hours for The Hideout, within the top 69% of all ranked servers.

How many players does The Hideout hold at once?

Current row: 0 players on The Hideout, against 100 slots. Over the last seven days it averaged 0 players.

About the server

How well does The Hideout perform?

Server fps over the last 48 hours averages 102; the floor is 81. Entity numbers reached 69,968, and that includes buildings, deployables and the rest. A high of 3,828 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is The Hideout on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by The Hideout. The protocol has to match before you can join, and Steam does the updating.

How reliable is The Hideout, and is it online now?

Online is the state at the latest refresh for The Hideout. A restart about 5 days 19 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 3 October 2026.

Where does The Hideout sit?

No region is published by The Hideout. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 144.48.104.98:28025 is its address.

Map and rules

What rules and settings are recorded for The Hideout?

You will not find a gather rate in the string The Hideout. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has The Hideout selected?

The game generates the map on The Hideout: procedural, size 3,500, seed 648252. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does The Hideout wipe, and how often?

Too few wipes are on record for The Hideout to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain The Hideout?

The Rust Data lists that The Hideout fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on The Hideout hold?

Read by the game's server browser, the tags The Hideout publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to The Hideout?

Enter client.connect 144.48.104.98:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online