Online 144.48.106.170:28035 checked 8m ago
ElectricDragon8's Rust Server
Connect
srv = rust.server("144.48.106.170:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 144.48.106.170:28035
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 06:28 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 120/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ElectricDragon8's Rust Server rank?
Rank #15,310 on seven-day player hours for ElectricDragon8's Rust Server, within the top 69% of all ranked servers.
What population does ElectricDragon8's Rust Server carry?
The sample now reads 0 players for ElectricDragon8's Rust Server, out of 30 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on ElectricDragon8's Rust Server?
Server fps over the last 48 hours averages 86; the floor is 59. The entity count peaked at 70,154, covering buildings, deployables and the rest of the world. The memory field tops out at 4,472 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does ElectricDragon8's Rust Server run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by ElectricDragon8's Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is ElectricDragon8's Rust Server, and is it online now?
ElectricDragon8's Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 13 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 14 September 2026.
Which location does ElectricDragon8's Rust Server run from?
There is no region published for ElectricDragon8's Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 144.48.106.170:28035.
Settings and map
What rules and settings are recorded for ElectricDragon8's Rust Server?
You will not find a gather rate in the string ElectricDragon8's Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on ElectricDragon8's Rust Server?
The game generates the map on ElectricDragon8's Rust Server: procedural, size 3,500, seed 648252. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does ElectricDragon8's Rust Server wipe, and how often?
The record for ElectricDragon8's Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 45 days 12 hours ago.
Tags and filters
Which lists on Rust Data hold ElectricDragon8's Rust Server, and which filters?
The Rust Data lists that ElectricDragon8's Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on ElectricDragon8's Rust Server hold?
The game's server browser reads these tags from ElectricDragon8's Rust Server: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join ElectricDragon8's Rust Server?
In Rust, F1 opens the console: type client.connect 144.48.106.170:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.