Offline 144.6.158.173:28015 checked 4d ago
blueprints-test
Connect
srv = rust.server("144.6.158.173:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 11:48 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.6.158.173:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 06:59 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 114/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
What position does blueprints-test take in the server rankings?
Player hours over seven days put blueprints-test at #15,348, in the top 69% of the ranked set.
How full does blueprints-test run?
The current row shows blueprints-test offline; the last response was 4 days 20 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on blueprints-test?
The build is Rust network protocol 2634 and build 167781 on Windows, run by blueprints-test. Steam updates your game for you, but the protocol must match to join.
How reliable is blueprints-test, and is it up?
blueprints-test is offline at this refresh; the last response came 4 days 20 hours ago. Over the last 6 full days the hours up number 8 of 144, 6%. The first row Rust Data holds for it is dated 21 October 2026.
Which location does blueprints-test run from?
For blueprints-test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.158.173:28015.
Rules, settings, map
What rules and settings are recorded for blueprints-test?
The name blueprints-test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has blueprints-test loaded?
The game generates its map: procedural, on blueprints-test.
Wipe data
On what schedule does blueprints-test wipe?
The record for blueprints-test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 14 hours ago, and that is the one in play.
On blueprints-test, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 16 hours in.
Lists and tags
Where does blueprints-test appear among Rust Data lists and filters?
These Rust Data lists include blueprints-test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on blueprints-test hold?
The game's server browser reads these tags from blueprints-test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join blueprints-test?
The manual route: launch Rust, F1, then client.connect 144.6.158.173:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.