Offline EU 144.76.237.126:28035 checked 43d ago
Swiss DEV (Development- and TestServer) [CH/DE]
Connect
srv = rust.server("144.76.237.126:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.76.237.126:28035
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 8 Sep 2026, 12:12 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 41/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 42/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 44/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 42/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 42/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 31/75 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Swiss DEV (Development- and TestServer) [CH/DE] rank?
Ranked #14,730 on seven-day player hours, Swiss DEV (Development- and TestServer) [CH/DE] is #2,436 in Europe and in the top – of all ranked servers.
How full does Swiss DEV (Development- and TestServer) [CH/DE] run?
The current row shows Swiss DEV (Development- and TestServer) [CH/DE] offline; the last response was 43 days 1 hours ago.
About the server
What Rust version does Swiss DEV (Development- and TestServer) [CH/DE] run?
Rust network protocol 2633 and build 163794 on Windows is what Swiss DEV (Development- and TestServer) [CH/DE] runs. Joining needs the same protocol on your game; Steam handles the update.
Is Swiss DEV (Development- and TestServer) [CH/DE] up, and what does its uptime show?
Offline now for Swiss DEV (Development- and TestServer) [CH/DE], last seen 43 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does Swiss DEV (Development- and TestServer) [CH/DE] run from?
In Europe, Swiss DEV (Development- and TestServer) [CH/DE] lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.76.237.126:28035.
Map and rules
What rules and settings are recorded for Swiss DEV (Development- and TestServer) [CH/DE]?
No gather rate appears in the name: Swiss DEV (Development- and TestServer) [CH/DE]. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Swiss DEV (Development- and TestServer) [CH/DE]?
The game generates its map: procedural, on Swiss DEV (Development- and TestServer) [CH/DE].
Wipe data
When does Swiss DEV (Development- and TestServer) [CH/DE] wipe, and on what schedule?
Expect an estimate: Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 50 days 8 hours ago. The tags list wipes as monthly.
Lists and tags
Which Rust Data filters and lists contain Swiss DEV (Development- and TestServer) [CH/DE]?
These Rust Data lists include Swiss DEV (Development- and TestServer) [CH/DE]: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Swiss DEV (Development- and TestServer) [CH/DE]?
These tags are published by Swiss DEV (Development- and TestServer) [CH/DE] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Swiss DEV (Development- and TestServer) [CH/DE]?
Enter client.connect 144.76.237.126:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.