Offline 144.76.28.124:49099 checked 31d ago
Tayo's Server
Connect
srv = rust.server("144.76.28.124:49100")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1337
- map
- Procedural Map
- size
- 2500
- seed
- 1337
Server
srv.info()- address
- 144.76.28.124:49099
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 12:39 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 223/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 231 on average | 384/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 95 on average | 110/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 31/200 |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 54 on average | 45/250 |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 40/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Tayo's Server rank?
Player hours over seven days put Tayo's Server at #12,395, in the top 54% of the ranked set.
How many players does Tayo's Server hold at once?
Tayo's Server returns no live count at this refresh, having last been seen 31 days 20 hours ago.
Server facts
What Rust version does Tayo's Server run?
Rust network protocol 2633 and build 165217 on Linux is what Tayo's Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Tayo's Server up, and what does its uptime show?
Offline now for Tayo's Server, last seen 31 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.
Which location does Tayo's Server run from?
There is no region published for Tayo's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.76.28.124:49099.
Settings and map
Which settings and rules does Tayo's Server run?
You will not find a gather rate in the string Tayo's Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Tayo's Server loaded?
Size 2,500, seed 1337: the procedural map on Tayo's Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Tayo's Server wipe, and how often?
A rhythm cannot be read from the wipes of Tayo's Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 6 hours ago.
Lists and tags
Which lists on Rust Data hold Tayo's Server, and which filters?
The Rust Data lists that Tayo's Server fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Tayo's Server hold?
Read by the game's server browser, the tags Tayo's Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Tayo's Server?
Enter client.connect 144.76.28.124:49099 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.