Rust Data

rustdata.spaceservers144.76.28.124:49100.ipynb

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Offline 144.76.28.124:49099 checked 31d ago

Tayo's Server

moddedoxidepve

Connect

srv = rust.server("144.76.28.124:49100")
print(srv.connect_command)

Right now

srv.summary()
players now 2/40 # 5% full
7-day average 0 # peak –
rank #12,395 # top 54%
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of Tayo's Server
map
Procedural Map
size
2500
seed
1337
Open on RustMaps

Server

srv.info()
address
144.76.28.124:49099
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 12:39 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average223/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average384/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average110/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average31/200
4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average45/250
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average40/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Tayo's Server rank?

Player hours over seven days put Tayo's Server at #12,395, in the top 54% of the ranked set.

How many players does Tayo's Server hold at once?

Tayo's Server returns no live count at this refresh, having last been seen 31 days 20 hours ago.

Server facts

What Rust version does Tayo's Server run?

Rust network protocol 2633 and build 165217 on Linux is what Tayo's Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Tayo's Server up, and what does its uptime show?

Offline now for Tayo's Server, last seen 31 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

Which location does Tayo's Server run from?

There is no region published for Tayo's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.76.28.124:49099.

Settings and map

Which settings and rules does Tayo's Server run?

You will not find a gather rate in the string Tayo's Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Tayo's Server loaded?

Size 2,500, seed 1337: the procedural map on Tayo's Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Tayo's Server wipe, and how often?

A rhythm cannot be read from the wipes of Tayo's Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 6 hours ago.

Lists and tags

Which lists on Rust Data hold Tayo's Server, and which filters?

The Rust Data lists that Tayo's Server fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Tayo's Server hold?

Read by the game's server browser, the tags Tayo's Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Tayo's Server?

Enter client.connect 144.76.28.124:49099 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online