Offline 144.76.28.124:54952 checked 13d ago
Jaimito fortnite
Connect
srv = rust.server("144.76.28.124:54953")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2100 · seed 182670608
- map
- Procedural Map
- size
- 2100
- seed
- 182670608
Server
srv.info()- address
- 144.76.28.124:54952
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 13:46 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
How does Jaimito fortnite compare in the rankings?
Rank #15,173 on seven-day player hours for Jaimito fortnite, within the top 70% of all ranked servers.
What population does Jaimito fortnite carry?
The current row shows Jaimito fortnite offline; the last response was 13 days 18 hours ago.
About the server
What is the Rust version on Jaimito fortnite?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Jaimito fortnite. Steam updates your game for you, but the protocol must match to join.
Is Jaimito fortnite up, and what does its uptime show?
Offline now for Jaimito fortnite, last seen 13 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 October 2026.
Which location does Jaimito fortnite run from?
No region is published by Jaimito fortnite. Rust Data does not look up where the machine stands; it shows where a server says it is. 144.76.28.124:54952 is its address.
Rules, settings, map
What rules and settings are recorded for Jaimito fortnite?
The name Jaimito fortnite carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Jaimito fortnite selected?
The game generates the map on Jaimito fortnite: procedural, size 2,100, seed 182670608. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Jaimito fortnite wipe, and on what schedule?
The record for Jaimito fortnite holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 5 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Jaimito fortnite, and which filters?
These Rust Data lists include Jaimito fortnite: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Jaimito fortnite hold?
These tags are published by Jaimito fortnite and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Jaimito fortnite?
Enter client.connect 144.76.28.124:54952 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.