Offline 145.224.83.236:28015 checked 14d ago
GoG_Server
Connect
srv = rust.server("145.224.83.236:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 145.224.83.236:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 14:05 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does GoG_Server take in the server rankings?
Rank #15,216 on seven-day player hours for GoG_Server, within the top 70% of all ranked servers.
How full does GoG_Server run?
Offline now for GoG_Server, with the last sample 14 days 11 hours ago.
Server facts
What is the Rust version on GoG_Server?
Rust network protocol 2633 and build 165217 on Linux is what GoG_Server runs. The protocol has to match before you can join, and Steam does the updating.
Is GoG_Server up, and what does its uptime show?
The latest sample has GoG_Server offline, with a last sighting 14 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 9 October 2026.
Which location does GoG_Server run from?
For GoG_Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 145.224.83.236:28015 is its address.
Map and rules
What rules and settings are recorded for GoG_Server?
The name GoG_Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on GoG_Server?
The game generates its map: procedural, on GoG_Server.
Wipe data
On what schedule does GoG_Server wipe?
A rhythm cannot be read from the wipes of GoG_Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 33 days 23 hours ago.
Lists and tags
Which lists on Rust Data hold GoG_Server, and which filters?
These Rust Data lists include GoG_Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on GoG_Server?
These tags are published by GoG_Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into GoG_Server?
Enter client.connect 145.224.83.236:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.