Rust Data

rustdata.spaceservers145.239.232.105:27017.ipynb

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Offline 145.239.232.105:27016 checked 6d ago

[DEV] Fireabend

vanillamoddedoxide

Connect

srv = rust.server("145.239.232.105:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 18:07 UTC10d ago 2 NaN running 0
1 Sun 18 Oct, 08:10 UTC10d ago 2 NaN 0.4 days 0
2 Sat 17 Oct, 08:11 UTC11d ago 2 NaN 1 days 0
3 Fri 16 Oct, 08:11 UTC12d ago 0 NaN 1 days 0
4 Thu 15 Oct, 08:11 UTC13d ago 0 NaN 1 days 0
5 Wed 14 Oct, 08:11 UTC14d ago 0 NaN 1 days 0
6 Tue 13 Oct, 08:11 UTC15d ago 0 NaN 1 days 0
7 Mon 12 Oct, 08:11 UTC16d ago 0 NaN 1 days 0
8 Sun 11 Oct, 08:11 UTC17d ago 0 NaN 1 days 0
9 Sat 10 Oct, 08:11 UTC18d ago 0 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 2123612209
Map of [DEV] Fireabend
map
Custom Map
size
3600
seed
2123612209

Server

srv.info()
address
145.239.232.105:27016
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 19:26 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average53/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population

How does [DEV] Fireabend compare in the rankings?

Rank #15,349 on seven-day player hours for [DEV] Fireabend, within the top 69% of all ranked servers.

What population does [DEV] Fireabend carry?

Offline now for [DEV] Fireabend, with the last sample 6 days 11 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is [DEV] Fireabend on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by [DEV] Fireabend. The protocol has to match before you can join, and Steam does the updating.

How reliable is [DEV] Fireabend, and is it online now?

The latest sample has [DEV] Fireabend offline, with a last sighting 6 days 11 hours ago. Over the last 7 full days the hours up number 18 of 168, 11%. Its earliest recorded date in Rust Data is 23 September 2026.

Where does [DEV] Fireabend sit?

No region is published by [DEV] Fireabend. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 145.239.232.105:27016 is its address.

Rules, settings, map

Which rules apply on [DEV] Fireabend, and what settings?

The name [DEV] Fireabend carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [DEV] Fireabend loaded?

Size 3,600, seed 2123612209: the procedural map on [DEV] Fireabend, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does [DEV] Fireabend wipe?

No next wipe can be predicted for [DEV] Fireabend, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 9 hours ago.

What is wipe day on [DEV] Fireabend like?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does [DEV] Fireabend appear among Rust Data lists and filters?

The Rust Data lists that [DEV] Fireabend fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [DEV] Fireabend hold?

Read by the game's server browser, the tags [DEV] Fireabend publishes are: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [DEV] Fireabend?

In Rust, F1 opens the console: type client.connect 145.239.232.105:27016. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,367 players 11,640 servers online