Offline 145.239.90.62:28015 checked 42d ago
LinuxGSM
Connect
srv = rust.server("145.239.90.62:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 145.239.90.62:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 17:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 130/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 141/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47/1000 |
Quick answers
From the figures on this page.
Player counts
What position does LinuxGSM take in the server rankings?
Rank #15,468 on seven-day player hours for LinuxGSM, within the top – of all ranked servers.
How full does LinuxGSM run?
Offline now for LinuxGSM, with the last sample 42 days 10 hours ago.
Server facts
Which Rust version is LinuxGSM on?
Version Rust network protocol 2633 and build 163407 on Linux is reported by LinuxGSM. Steam updates your game for you, but the protocol must match to join.
Is LinuxGSM up, and what does its uptime show?
The latest sample has LinuxGSM offline, with a last sighting 42 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does LinuxGSM sit?
For LinuxGSM, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 145.239.90.62:28015 is its address.
Settings and map
What rules and settings are recorded for LinuxGSM?
The name LinuxGSM carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has LinuxGSM loaded?
The game generates its map: procedural, on LinuxGSM.
Wipe data
When does LinuxGSM wipe, and on what schedule?
Too few wipes are on record for LinuxGSM to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 49 days 3 hours ago.
Tags and filters
Which Rust Data filters and lists contain LinuxGSM?
On Rust Data, LinuxGSM appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LinuxGSM hold?
Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163407 (Build): Recorded game build: 163407; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to LinuxGSM?
In Rust, F1 opens the console: type client.connect 145.239.90.62:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.