Rust Data

rustdata.spaceservers146.0.45.91:28019.ipynb

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Offline 146.0.45.91:28015 checked 2d ago

4Netplayers Rust Server

moddedoxide

Connect

srv = rust.server("146.0.45.91:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 16:24 UTC25d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1234567890
Map of 4Netplayers Rust Server
map
Custom Map
size
2500
seed
1234567890

Server

srv.info()
address
146.0.45.91:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 16:24 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average158/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

Quick answers

From the figures on this page.

Player counts

How does 4Netplayers Rust Server compare in the rankings?

Player hours over seven days put 4Netplayers Rust Server at #15,396, in the top 69% of the ranked set.

What population does 4Netplayers Rust Server carry?

4Netplayers Rust Server returns no live count at this refresh, having last been seen 2 days 10 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on 4Netplayers Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 4Netplayers Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust Server, and is it up?

4Netplayers Rust Server is offline at this refresh; the last response came 2 days 10 hours ago. Over the last 7 full days the hours up number 119 of 168, 71%. Its earliest recorded date in Rust Data is 2 October 2026.

In which location is 4Netplayers Rust Server hosted?

There is no region published for 4Netplayers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 146.0.45.91:28015 is its address.

Map and rules

Which rules apply on 4Netplayers Rust Server, and what settings?

No gather rate appears in the name: 4Netplayers Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 2,500 with seed 1234567890, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

On what schedule does 4Netplayers Rust Server wipe?

Too few wipes are on record for 4Netplayers Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 16 hours ago.

On 4Netplayers Rust Server, what happens on wipe day?

Recent wipes averaged 4 players at their peak. 20 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold 4Netplayers Rust Server, and which filters?

These Rust Data lists include 4Netplayers Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on 4Netplayers Rust Server?

Read by the game's server browser, the tags 4Netplayers Rust Server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join 4Netplayers Rust Server?

In Rust, F1 opens the console: type client.connect 146.0.45.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,596 players 11,647 servers online