Rust Data

rustdata.spaceservers146.158.105.149:28017.ipynb

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Offline 146.158.105.149:28015 checked 23h ago

My Local Server

moddedcarbon

Connect

srv = rust.server("146.158.105.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak 1
rank #8,886 # top 40%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 01:40 UTC1d ago NaN NaN running 0
1 Sat 24 Oct, 22:57 UTC4d ago 1 halved by day 1 3.1 days 0
2 Fri 2 Oct, 13:54 UTC26d ago 1 halved by day 3 22.4 days 0
3 Sun 27 Sep, 10:11 UTC31d ago 1 held half 5.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
146.158.105.149:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 01:40 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

How does My Local Server compare in the rankings?

Rank #8,886 on seven-day player hours for My Local Server, within the top 40% of all ranked servers.

How many players does My Local Server hold at once?

The current row shows My Local Server offline; the last response was 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is My Local Server on?

The build is Rust network protocol 2635 and build 169082 on Windows, run by My Local Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Local Server, and is it up?

My Local Server is offline at this refresh; the last response came 23 hours ago. 20 of 168 hours up over the last 7 full days, or 12%. The first row Rust Data holds for it is dated 14 September 2026.

In which location is My Local Server hosted?

There is no region published for My Local Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.158.105.149:28015.

Map and rules

Which settings and rules does My Local Server run?

No gather rate appears in the name: My Local Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has My Local Server selected?

A procedural map runs on My Local Server, generated by the game.

Wipe data

When does My Local Server wipe, and on what schedule?

No next wipe can be predicted for My Local Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 hours ago.

What is wipe day on My Local Server like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 2.

Lists and tags

Which Rust Data filters and lists contain My Local Server?

These Rust Data lists include My Local Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Local Server hold?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169082 (Build): The server runs build 169082; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Local Server?

The manual route: launch Rust, F1, then client.connect 146.158.105.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169082
Build The server runs build 169082.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,842 players 11,691 servers online