Offline 146.185.243.58:28015 checked 10d ago
My Rust | PvP Test
Connect
srv = rust.server("146.185.243.58:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 146.185.243.58:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 01:19 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 203/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 129/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45/1000 |
Quick answers
From the figures on this page.
Population data
What position does My Rust | PvP Test take in the server rankings?
Player hours over seven days put My Rust | PvP Test at #15,272, in the top 70% of the ranked set.
How many players does My Rust | PvP Test hold at once?
Offline now for My Rust | PvP Test, with the last sample 10 days 1 hours ago.
Server facts
What Rust version does My Rust | PvP Test run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by My Rust | PvP Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Rust | PvP Test, and is it up?
The latest sample has My Rust | PvP Test offline, with a last sighting 10 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 October 2026.
Where does My Rust | PvP Test sit?
No region is published by My Rust | PvP Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.185.243.58:28015.
Settings and map
Which settings and rules does My Rust | PvP Test run?
The name My Rust | PvP Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on My Rust | PvP Test?
My Rust | PvP Test runs a procedural map, which the game generates.
Wipe data
On what schedule does My Rust | PvP Test wipe?
Too few wipes are on record for My Rust | PvP Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 15 hours ago.
Tags, lists
Which Rust Data filters and lists contain My Rust | PvP Test?
The Rust Data lists that My Rust | PvP Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Rust | PvP Test?
The game's server browser reads these tags from My Rust | PvP Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to My Rust | PvP Test?
Enter client.connect 146.185.243.58:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.