Offline 146.66.202.157:28015 checked 9h ago
Rust Lab | Carbon
Connect
srv = rust.server("146.66.202.157:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 17:24 UTC10h ago | NaN | NaN | running | 1 |
| 1 | Thu 29 Oct, 11:16 UTC17h ago | NaN | NaN | NaN | 1 |
| 2 | Wed 7 Oct, 19:25 UTC22d ago | NaN | NaN | 21.7 days | 1 |
| 3 | Wed 7 Oct, 07:44 UTC22d ago | 1 | NaN | 0.5 days | 1 |
| 4 | Tue 15 Sep, 19:09 UTC44d ago | 1 | NaN | 21.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2138400164
- map
- Procedural Map
- size
- 4500
- seed
- 2138400164
Server
srv.info()- address
- 146.66.202.157:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 17:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 49/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Lab | Carbon take in the server rankings?
Rank #9,270 on seven-day player hours for Rust Lab | Carbon, within the top 42% of all ranked servers.
What population does Rust Lab | Carbon carry?
Rust Lab | Carbon returns no live count at this refresh, having last been seen 9 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 2 players.
Server facts
How well does Rust Lab | Carbon perform?
Server fps over the last 48 hours averages 170; the floor is 138. The entity count peaked at 115,226, covering buildings, deployables and the rest of the world. A high of 3,170 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust Lab | Carbon on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Lab | Carbon. Steam updates your game for you, but the protocol must match to join.
Is Rust Lab | Carbon up, and what does its uptime show?
The latest sample has Rust Lab | Carbon offline, with a last sighting 9 hours ago. The uptime it reports puts the last restart about 44 minutes ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 13 September 2026.
Which location does Rust Lab | Carbon run from?
For Rust Lab | Carbon, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 146.66.202.157:28015.
Rules, settings, map
Which rules apply on Rust Lab | Carbon, and what settings?
The name Rust Lab | Carbon carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Rust Lab | Carbon selected?
Size 4,500, seed 2138400164: the procedural map on Rust Lab | Carbon, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Rust Lab | Carbon wipe?
Rust Lab | Carbon wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 hours ago, and that is the one in play.
On Rust Lab | Carbon, what happens on wipe day?
The average peak over recent wipes is 1 players.
Lists and tags
Which lists on Rust Data hold Rust Lab | Carbon, and which filters?
On Rust Data, Rust Lab | Carbon appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Rust Lab | Carbon hold?
Read by the game's server browser, the tags Rust Lab | Carbon publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Lab | Carbon?
Enter client.connect 146.66.202.157:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.