Rust Data

rustdata.spaceservers146.70.82.20:28015.ipynb

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Offline 146.70.82.20:28015 checked 5d ago

Server_210_DevBlog

modded

Connect

srv = rust.server("146.70.82.20:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 2
rank #13,111 # top 59%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
146.70.82.20:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Oct 2026, 14:50 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average67/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server_210_DevBlog rank?

Player hours over seven days put Server_210_DevBlog at #13,111, in the top 59% of the ranked set.

How full does Server_210_DevBlog run?

The current row shows Server_210_DevBlog offline; the last response was 5 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

About the server

What is the Rust version on Server_210_DevBlog?

Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Server_210_DevBlog, and is it up?

Offline now for Server_210_DevBlog, last seen 5 days 2 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is Server_210_DevBlog hosted?

There is no region published for Server_210_DevBlog. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 146.70.82.20:28015.

Rules, settings, map

Which settings and rules does Server_210_DevBlog run?

No gather rate appears in the name: Server_210_DevBlog. Group limits do not appear in its data. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.

Which map has Server_210_DevBlog selected?

Server_210_DevBlog runs a procedural map, which the game generates.

Wipe data

When does Server_210_DevBlog wipe, and on what schedule?

Too few wipes are on record for Server_210_DevBlog to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 7 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Server_210_DevBlog, and which filters?

The Rust Data lists that Server_210_DevBlog fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last week.

How should you read the server tags on Server_210_DevBlog?

Read by the game's server browser, the tags Server_210_DevBlog publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2201 (Protocol): Protocol 2201 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; hd910d3d2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Server_210_DevBlog?

The manual route: launch Rust, F1, then client.connect 146.70.82.20:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
v2201
Protocol Protocol 2201 is required; a different game version cannot connect.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

hd910d3d2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,600 players 11,758 servers online