Rust Data

rustdata.spaceservers147.135.27.100:28017.ipynb

Run all rust-data · live

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Online 147.135.27.100:28015 checked 11m ago

Cubaton

moddedoxide

Connect

srv = rust.server("147.135.27.100:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 3
rank #4,317 # top 19%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctTue 13 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 04:14 UTC5d ago 3 NaN running 2
1 Tue 13 Oct, 01:45 UTC16d ago 3 halved by day 4 10.1 days 0
2 Mon 5 Oct, 15:56 UTC23d ago 3 halved by day 1 7.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Cubaton
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
147.135.27.100:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 04:14 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Cubaton rank?

Over the last seven days Cubaton sits at #4,317 on player hours, in the top 19% of ranked servers.

How many players does Cubaton hold at once?

Cubaton reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 05:00 UTC, mean 3 players.

Server facts

How smoothly does Cubaton run?

Averaged over 48 hours: 109 server fps, never under 84. Buildings, deployables and all else in the world took the count as high as 142,319 entities. Memory peaked at 4,760 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Cubaton on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Cubaton. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cubaton, and is it online now?

Online is the state at the latest refresh for Cubaton. A restart about 4 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 5 October 2026.

Where does Cubaton sit?

For Cubaton, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.135.27.100:28015 is its address.

Map and rules

Which settings and rules does Cubaton run?

The name Cubaton carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Cubaton selected?

Cubaton runs a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Cubaton wipe?

No next wipe can be predicted for Cubaton, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 23 hours ago.

What is wipe day on Cubaton like?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.5.

Tags, lists

Which Rust Data filters and lists contain Cubaton?

On Rust Data, Cubaton appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Cubaton?

These tags are published by Cubaton and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Cubaton?

The manual route: launch Rust, F1, then client.connect 147.135.27.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://coldhosting.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online