Rust Data

rustdata.spaceservers147.135.9.64:28026.ipynb

Run all rust-data · live

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Online 147.135.9.64:28025 checked 12m ago

D4FAM

moddedoxide

Connect

srv = rust.server("147.135.9.64:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,257 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:37 UTC26d ago 2 NaN running 0
1 Thu 1 Oct, 17:46 UTC FW26d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1403708994
Map of D4FAM
map
Procedural Map
size
4500
seed
1403708994
Open on RustMaps

Server

srv.info()
address
147.135.9.64:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average84/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does D4FAM rank?

Over the last seven days D4FAM sits at #15,257 on player hours, in the top 69% of ranked servers.

How many players does D4FAM hold at once?

D4FAM reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does D4FAM run?

The 48-hour average is 65 server fps, with a low of 3. Entity numbers reached 124,058, and that includes buildings, deployables and the rest. The memory field tops out at 3,437 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is D4FAM on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by D4FAM. Joining needs the same protocol on your game; Steam handles the update.

How reliable is D4FAM, and is it up?

Online is the state at the latest refresh for D4FAM. Count back 6 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is D4FAM hosted?

There is no region published for D4FAM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.135.9.64:28025 is its address.

Map and rules

What rules and settings are recorded for D4FAM?

The name D4FAM carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on D4FAM?

The game generates the map on D4FAM: procedural, size 4,500, seed 1403708994. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does D4FAM wipe?

The record for D4FAM holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 3 hours ago.

What is wipe day on D4FAM like?

Recent wipes averaged 2 players at their peak. 12 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain D4FAM?

The Rust Data lists that D4FAM fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on D4FAM hold?

The game's server browser reads these tags from D4FAM: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to D4FAM?

The manual route: launch Rust, F1, then client.connect 147.135.9.64:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,617 servers online