Rust Data

rustdata.spaceservers147.189.172.188:28016.ipynb

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Offline 147.189.172.188:28015 checked 6h ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("147.189.172.188:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0006:0014:0023:0007:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0006:0014:0023:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:47 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
147.189.172.188:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 23:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average101/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average110/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average91/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Population data

How does My Rust server | Powered by AMP compare in the rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,348 on player hours, in the top 69% of ranked servers.

What population does My Rust server | Powered by AMP carry?

The current row shows My Rust server | Powered by AMP offline; the last response was 6 hours ago. Over the last seven days it averaged 0 players.

Server data

How smoothly does My Rust server | Powered by AMP run?

Averaged over 48 hours: 69 server fps, never under 50. The entity count peaked at 111,439, covering buildings, deployables and the rest of the world. The memory field tops out at 5,499 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on My Rust server | Powered by AMP?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

Is My Rust server | Powered by AMP up, and what does its uptime show?

My Rust server | Powered by AMP is offline at this refresh; the last response came 6 hours ago. The uptime it reports puts the last restart about 12 days 15 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does My Rust server | Powered by AMP run from?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 147.189.172.188:28015.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

The game generates the map on My Rust server | Powered by AMP: procedural, size 4,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does My Rust server | Powered by AMP wipe, and on what schedule?

The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 22 hours ago.

What is wipe day on My Rust server | Powered by AMP like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

The Rust Data lists that My Rust server | Powered by AMP fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 147.189.172.188:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,197 players 11,798 servers online