Offline 147.45.152.99:28015 checked 12h ago
ServerTEST12
Connect
srv = rust.server("147.45.152.99:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 147.45.152.99:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 14:24 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 63/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 61/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ServerTEST12 rank?
Rank #5,301 on seven-day player hours for ServerTEST12, within the top 24% of all ranked servers.
How many players does ServerTEST12 hold at once?
Offline now for ServerTEST12, with the last sample 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.
Server facts
Which Rust version is ServerTEST12 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerTEST12. The protocol has to match before you can join, and Steam does the updating.
Is ServerTEST12 up, and what does its uptime show?
Offline now for ServerTEST12, last seen 12 hours ago. Uptime of 36% across the last 4 full days: 35 hours of 96. Rust Data logged it first on 22 October 2026.
Which location does ServerTEST12 run from?
No region is published by ServerTEST12. Rust Data does not look up where the machine stands; it shows where a server says it is. 147.45.152.99:28015 is its address.
Settings and map
What rules and settings are recorded for ServerTEST12?
No gather rate appears in the name: ServerTEST12. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has ServerTEST12 loaded?
ServerTEST12 runs a procedural map, which the game generates.
Wipe data
On what schedule does ServerTEST12 wipe?
Too few wipes are on record for ServerTEST12 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 9 hours ago, and that is the one in play.
Tags and filters
Where does ServerTEST12 appear among Rust Data lists and filters?
On Rust Data, ServerTEST12 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ServerTEST12 hold?
The game's server browser reads these tags from ServerTEST12: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to ServerTEST12?
Enter client.connect 147.45.152.99:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.