Offline 147.93.160.205:28915 checked 20d ago
In Rust we trust
Connect
srv = rust.server("147.93.160.205:28916")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1700359132
- map
- Procedural Map
- size
- 1500
- seed
- 1700359132
Server
srv.info()- address
- 147.93.160.205:28915
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 22:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does In Rust we trust rank?
Player hours over seven days put In Rust we trust at #15,854, in the top 72% of the ranked set.
What population does In Rust we trust carry?
The current row shows In Rust we trust offline; the last response was 20 days 16 hours ago.
About the server
What is the Rust version on In Rust we trust?
The build is Rust network protocol 2633 and build 164530 on Windows, run by In Rust we trust. Steam updates your game for you, but the protocol must match to join.
Is In Rust we trust up, and what does its uptime show?
In Rust we trust is offline at this refresh; the last response came 20 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is In Rust we trust hosted?
No region is published by In Rust we trust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.93.160.205:28915 is its address.
Map and rules
Which settings and rules does In Rust we trust run?
You will not find a gather rate in the string In Rust we trust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has In Rust we trust loaded?
The game generates the map on In Rust we trust: procedural, size 1,500, seed 1700359132. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does In Rust we trust wipe, and on what schedule?
Too few wipes are on record for In Rust we trust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 18 hours ago.
Tags and filters
Where does In Rust we trust appear among Rust Data lists and filters?
On Rust Data, In Rust we trust appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on In Rust we trust?
These tags are published by In Rust we trust and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into In Rust we trust?
The manual route: launch Rust, F1, then client.connect 147.93.160.205:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
