Rust Data

rustdata.spaceservers147.93.162.142:28116.ipynb

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Online 147.93.162.142:28115 checked 12m ago

NadlTopia

moddedoxide

Connect

srv = rust.server("147.93.162.142:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,637 # top 66%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct14 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 15:25 UTC21d ago 3 NaN running 0
1 Mon 5 Oct, 06:34 UTC23d ago 2 NaN 1.4 days 0
2 Sun 4 Oct, 07:59 UTC24d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2147483647
Map of NadlTopia
map
Procedural Map
size
6000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
147.93.162.142:28115
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 15:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

Quick answers

From the figures on this page.

Population

How does NadlTopia compare in the rankings?

Player hours over seven days put NadlTopia at #14,637, in the top 66% of the ranked set.

What population does NadlTopia carry?

Current row: 0 players on NadlTopia, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does NadlTopia perform?

The 48-hour average is 57 server fps, with a low of 10. The entity count peaked at 202,914, covering buildings, deployables and the rest of the world. Memory peaked at 5,065 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does NadlTopia run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by NadlTopia. Steam updates your game for you, but the protocol must match to join.

How reliable is NadlTopia, and is it up?

Online is the state at the latest refresh for NadlTopia. The uptime it reports puts the last restart about 5 days 12 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Where does NadlTopia sit?

There is no region published for NadlTopia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.162.142:28115.

Settings and map

What rules and settings are recorded for NadlTopia?

The name NadlTopia carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has NadlTopia loaded?

NadlTopia runs a procedural map of size 6,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does NadlTopia wipe?

Irregular wipe times on NadlTopia leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 17 hours ago.

On NadlTopia, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 22 hours in.

Tags, lists

Which Rust Data filters and lists contain NadlTopia?

These Rust Data lists include NadlTopia: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on NadlTopia hold?

Read by the game's server browser, the tags NadlTopia publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into NadlTopia?

Enter client.connect 147.93.162.142:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,599 players 11,639 servers online