Rust Data

rustdata.spaceservers148.113.24.106:24052.ipynb

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Offline 148.113.24.106:24051 checked 19d ago

NINEOFHEARTS [PVE]

moddedoxide

Connect

srv = rust.server("148.113.24.106:24052")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,814 # top 72%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 09:44 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2026600033
Map of NINEOFHEARTS [PVE]
map
Procedural Map
size
4000
seed
2026600033
Open on RustMaps

Server

srv.info()
address
148.113.24.106:24051
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 09:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
•Welcome to NINEOFHEARTS [PVE]! ---------------------------------------- •100% True PvE - No killing or raiding! •Custom NPC Raidable Bases (Easy to Nightmare) •3x Gather Rates • Skills & Custom Plugins •• India / Asia Hosted | Low Ping & Lag Free!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average170/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does NINEOFHEARTS [PVE] rank?

Over the last seven days NINEOFHEARTS [PVE] sits at #15,814 on player hours, in the top 72% of ranked servers.

How full does NINEOFHEARTS [PVE] run?

The current row shows NINEOFHEARTS [PVE] offline; the last response was 19 days 10 hours ago.

Server data

Which Rust version is NINEOFHEARTS [PVE] on?

Rust network protocol 2634 and build 166652 on Linux is what NINEOFHEARTS [PVE] runs. The protocol has to match before you can join, and Steam does the updating.

Is NINEOFHEARTS [PVE] up, and what does its uptime show?

NINEOFHEARTS [PVE] is offline at this refresh; the last response came 19 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does NINEOFHEARTS [PVE] run from?

There is no region published for NINEOFHEARTS [PVE]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.24.106:24051.

Map and rules

What rules and settings are recorded for NINEOFHEARTS [PVE]?

You will not find a gather rate in the string NINEOFHEARTS [PVE]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on NINEOFHEARTS [PVE]?

Size 4,000, seed 2026600033: the procedural map on NINEOFHEARTS [PVE], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does NINEOFHEARTS [PVE] wipe, and how often?

The record for NINEOFHEARTS [PVE] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 6 hours ago, and that is the one in play.

What is wipe day on NINEOFHEARTS [PVE] like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain NINEOFHEARTS [PVE]?

These Rust Data lists include NINEOFHEARTS [PVE]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on NINEOFHEARTS [PVE]?

These tags are published by NINEOFHEARTS [PVE] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join NINEOFHEARTS [PVE]?

Enter client.connect 148.113.24.106:24051 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,005 players 11,867 servers online