Online EA 148.113.24.111:27798 checked 10m ago
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Connect
srv = rust.server("148.113.24.111:27799")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 63% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:41 UTC FW28d ago | 11 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1961912642
- map
- Procedural Map
- size
- 3750
- seed
- 1961912642
Server
srv.info()- address
- 148.113.24.111:27798
- region
- EA
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 1/50 |
| 1 | #5[坚果]2X Solo/独狼/萌新/养老/月清 | EA · no group limit · 2x · monthly · 2 on average | 0/500 |
| 2 | SEA-EU 2x 初心者-CH-JP-KR-Main 10/19 | EA · groups of 12+ · 2x · monthly · 6 on average | 0/200 |
| 3 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 84 on average | 21/115 |
| 4 | [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 26 on average | 41/150 |
| 5 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 0/100 |
Quick answers
From the figures on this page.
Population
What position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly take in the server rankings?
On seven-day player hours [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is #4,553 overall and #337 in Asia, inside the top 20% of all ranked servers.
What population does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly carry?
Current row: 1 players on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, against 60 slots. Over the last seven days it averaged 0 players and peaked at 5. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
About the server
What does performance look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Averaged over 48 hours: 225 server fps, never under 190. Buildings, deployables and all else in the world took the count as high as 84,048 entities. A high of 4,134 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Steam updates your game for you, but the protocol must match to join.
How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, and is it online now?
Online is the state at the latest refresh for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Count back 21 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hosted?
The EA tag is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.24.111:27798.
Rules, settings, map
Which settings and rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
2x gather is what the name states, and the name is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly loaded?
The game generates the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: procedural, size 3,750, seed 1961912642. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipe, and on what schedule?
Once a month [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 4 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, what happens on wipe day?
Recent wipes averaged 11 players at their peak. 13 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
These Rust Data lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Read by the game's server browser, the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes are: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): 60 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The manual route: launch Rust, F1, then client.connect 148.113.24.111:27798. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rust.nexnise.com/.
