Offline 148.222.205.143:28015 checked 41d ago
Oxide Plugin Development
Connect
srv = rust.server("148.222.205.143:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- FPS+ LatamGS.com
- size
- –
- seed
- –
Server
srv.info()- address
- 148.222.205.143:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 14:01 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 192/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 36/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 277/700 |
Quick answers
From the figures on this page.
Population
What position does Oxide Plugin Development take in the server rankings?
Player hours over seven days put Oxide Plugin Development at #15,420, in the top – of the ranked set.
How full does Oxide Plugin Development run?
The current row shows Oxide Plugin Development offline; the last response was 41 days 10 hours ago.
Server data
What Rust version does Oxide Plugin Development run?
Version Rust network protocol 2633 and build 164530 on Linux is reported by Oxide Plugin Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oxide Plugin Development, and is it online now?
The latest sample has Oxide Plugin Development offline, with a last sighting 41 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 September 2026.
In which location is Oxide Plugin Development hosted?
There is no region published for Oxide Plugin Development. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.222.205.143:28015.
Map and rules
Which settings and rules does Oxide Plugin Development run?
No gather rate appears in the name: Oxide Plugin Development. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Oxide Plugin Development wipe, and how often?
A rhythm cannot be read from the wipes of Oxide Plugin Development on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 days ago.
Lists and tags
Where does Oxide Plugin Development appear among Rust Data lists and filters?
On Rust Data, Oxide Plugin Development appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Oxide Plugin Development?
Read by the game's server browser, the tags Oxide Plugin Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Oxide Plugin Development?
Enter client.connect 148.222.205.143:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.